public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int  pRICE_STRENGHTN_GOLD = AppConfig.AppSettings["StrengthenGold"].ConvertToInt(1000);
            bool flag = player.PlayerCharacter.Gold < pRICE_STRENGHTN_GOLD;
            int  num;
            int  result;

            if (flag)
            {
                player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoMoney", new object[0]));
                num = 0;
            }
            else
            {
                GSPacketIn gSPacketIn = packet.Clone();
                gSPacketIn.ClearContext();
                ItemInfo itemInfo = player.HideBag.GetItemAt(5);
                bool     flag2    = itemInfo != null && itemInfo.Template.CanStrengthen && itemInfo.Count == 1;
                if (flag2)
                {
                    StrengthenInfo strengthenInfo = StrengthenMgr.FindStrengthenInfo(itemInfo.StrengthenLevel + 1);
                    bool           flag3          = strengthenInfo == null;
                    if (flag3)
                    {
                        bool flag4 = itemInfo.StrengthenLevel == 9 || itemInfo.StrengthenLevel == 15;
                        if (flag4)
                        {
                            player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.FullStrengthLevel", new object[0]));
                        }
                        else
                        {
                            player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoStrength", new object[0]));
                        }
                        num    = 0;
                        result = num;
                        return(result);
                    }
                    bool          flag5          = itemInfo.IsBinds;
                    bool          flag6          = packet.ReadBoolean();
                    StringBuilder stringBuilder  = new StringBuilder();
                    string        propertyString = itemInfo.GetPropertyString();
                    double        num2           = 0.0;
                    bool          flag7          = false;
                    ItemInfo      itemInfo2      = player.HideBag.GetItemAt(3);
                    bool          flag8          = itemInfo2 != null && itemInfo2.Template.CategoryID == 11 && itemInfo2.Template.Property1 == 7;
                    if (flag8)
                    {
                        flag5 |= itemInfo2.IsBinds;
                        stringBuilder.Append(itemInfo2.ToShortString());
                        flag7 = true;
                    }
                    else
                    {
                        itemInfo2 = null;
                    }
                    bool            flag9  = false;
                    List <ItemInfo> list   = new List <ItemInfo>();
                    ItemInfo        itemAt = player.HideBag.GetItemAt(0);
                    bool            flag10 = itemAt != null && itemAt.Template.CategoryID == 11 && (itemAt.Template.Property1 == 2 || itemAt.Template.Property1 == 35) && !list.Contains(itemAt);
                    if (flag10)
                    {
                        bool flag11 = itemInfo.StrengthenLevel >= 15 && itemAt.Template.Property8 == 2;
                        if (flag11)
                        {
                            player.Out.SendMessage(0, "不能使用[" + itemAt.Template.Name + "]来强化此装备.");
                            num    = 1;
                            result = num;
                            return(result);
                        }
                        flag5 |= itemAt.IsBinds;
                        flag9 |= (itemAt.Template.Property1 == 35 && itemAt.Template.CategoryID == 11);
                        num2  += (double)itemAt.Template.Property2;
                        stringBuilder.Append(itemAt.ToShortString());
                        list.Add(itemAt);
                    }
                    ItemInfo itemAt2 = player.HideBag.GetItemAt(1);
                    bool     flag12  = itemAt2 != null && itemAt2.Template.CategoryID == 11 && (itemAt2.Template.Property1 == 2 || itemAt2.Template.Property1 == 35) && !list.Contains(itemAt2);
                    if (flag12)
                    {
                        bool flag13 = itemInfo.StrengthenLevel >= 15 && itemAt2.Template.Property8 == 2;
                        if (flag13)
                        {
                            player.Out.SendMessage(0, "不能使用[" + itemAt2.Template.Name + "]来强化此装备.");
                            num    = 1;
                            result = num;
                            return(result);
                        }
                        flag5 |= itemAt2.IsBinds;
                        flag9 |= (itemAt2.Template.Property1 == 35 && itemAt2.Template.CategoryID == 11);
                        num2  += (double)itemAt2.Template.Property2;
                        stringBuilder.Append(itemAt2.ToShortString());
                        list.Add(itemAt2);
                    }
                    ItemInfo itemAt3 = player.HideBag.GetItemAt(2);
                    bool     flag14  = itemAt3 != null && itemAt3.Template.CategoryID == 11 && (itemAt3.Template.Property1 == 2 || itemAt3.Template.Property1 == 35) && !list.Contains(itemAt3);
                    if (flag14)
                    {
                        bool flag15 = itemInfo.StrengthenLevel >= 15 && itemAt3.Template.Property8 == 2;
                        if (flag15)
                        {
                            player.Out.SendMessage(0, "不能使用[" + itemAt3.Template.Name + "]来强化此装备.");
                            num    = 1;
                            result = num;
                            return(result);
                        }
                        flag5 |= itemAt3.IsBinds;
                        flag9 |= (itemAt3.Template.Property1 == 35 && itemAt3.Template.CategoryID == 11);
                        num2  += (double)itemAt3.Template.Property2;
                        stringBuilder.Append(itemAt3.ToShortString());
                        list.Add(itemAt3);
                    }
                    ItemInfo itemInfo3 = player.HideBag.GetItemAt(4);
                    bool     flag16    = itemInfo3 != null && itemInfo3.Template.CategoryID == 11 && itemInfo3.Template.Property1 == 3;
                    if (flag16)
                    {
                        flag5 |= itemInfo3.IsBinds;
                        num2  *= (double)(itemInfo3.Template.Property2 + 100);
                        stringBuilder.Append(itemInfo3.ToShortString());
                    }
                    else
                    {
                        num2     *= 100.0;
                        itemInfo3 = null;
                    }
                    bool          flag17        = false;
                    ConsortiaInfo consortiaInfo = null;
                    bool          flag18        = flag6;
                    if (flag18)
                    {
                        consortiaInfo = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID);
                        bool flag19 = consortiaInfo == null;
                        if (flag19)
                        {
                            player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail", new object[0]));
                        }
                        else
                        {
                            using (ConsortiaBussiness consortiaBussiness = new ConsortiaBussiness())
                            {
                                ConsortiaEquipControlInfo consortiaEuqipRiches = consortiaBussiness.GetConsortiaEuqipRiches(player.PlayerCharacter.ConsortiaID, 0, 2);
                                bool flag20 = player.PlayerCharacter.Riches < consortiaEuqipRiches.Riches;
                                if (flag20)
                                {
                                    player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission", new object[0]));
                                    num    = 1;
                                    result = num;
                                    return(result);
                                }
                                flag17 = true;
                            }
                        }
                    }
                    bool flag21 = list.Count >= 1;
                    if (flag21)
                    {
                        StrengthenGoodsInfo strengthenGoodsInfo = StrengthenMgr.FindStrengthenGoodsInfo(itemInfo.StrengthenLevel + 1, itemInfo.TemplateID);
                        ItemInfo            itemInfo4           = null;
                        bool flag22 = strengthenGoodsInfo != null;
                        if (flag22)
                        {
                            itemInfo4 = ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(strengthenGoodsInfo.GainEquip), 1, 116);
                            bool flag23 = itemInfo4 == null;
                            if (flag23)
                            {
                                num    = 0;
                                result = num;
                                return(result);
                            }
                        }
                        string text = null;
                        player.HideBag.BeginChanges();
                        try
                        {
                            num2 /= (double)strengthenInfo.Rock;
                            int num3;
                            for (int i = 0; i < list.Count; i = num3 + 1)
                            {
                                player.HideBag.RemoveCountFromStack(list[i], 1, (eItemRemoveType)5);
                                num3 = i;
                            }
                            bool flag24 = itemInfo3 != null;
                            if (flag24)
                            {
                                player.HideBag.RemoveCountFromStack(itemInfo3, 1, (eItemRemoveType)5);
                            }
                            bool flag25 = itemInfo2 != null;
                            if (flag25)
                            {
                                player.HideBag.RemoveCountFromStack(itemInfo2, 1, (eItemRemoveType)5);
                            }
                            bool flag26 = flag17;
                            if (flag26)
                            {
                                num2 *= 1.0 + 0.1 * (double)consortiaInfo.SmithLevel;
                            }
                            itemInfo.IsBinds = flag5;
                            int  num4   = 1;
                            bool flag27 = num2 > (double)ItemStrengthenHandler.random.Next(10000);
                            if (flag27)
                            {
                                num4 = 0;
                                bool flag28 = strengthenGoodsInfo != null && itemInfo4 != null;
                                if (flag28)
                                {
                                    StrengthenMgr.InheritProperty(itemInfo, itemInfo4);
                                    itemInfo4.StrengthenLevel = (itemInfo.StrengthenLevel + 1);
                                    player.HideBag.RemoveItem(itemInfo, (eItemRemoveType)5);
                                    player.HideBag.AddItemTo(itemInfo4, 5);
                                    text     = string.Format("temp_place_{0}", itemInfo.ItemID);
                                    itemInfo = itemInfo4;
                                    bool flag29 = itemInfo.ItemID == 0;
                                    if (flag29)
                                    {
                                        using (PlayerBussiness playerBussiness = new PlayerBussiness())
                                        {
                                            playerBussiness.AddGoods(itemInfo);
                                        }
                                    }
                                }
                                else
                                {
                                    ItemInfo itemInfo5 = itemInfo;
                                    num3 = itemInfo5.StrengthenLevel;
                                    itemInfo5.StrengthenLevel = (num3 + 1);
                                }
                                player.OnItemStrengthen(itemInfo.Template.CategoryID, itemInfo.StrengthenLevel);
                                bool flag30 = itemInfo.StrengthenLevel >= 7;
                                if (flag30)
                                {
                                    string translation = LanguageMgr.GetTranslation("ItemStrengthenHandler.congratulation", new object[]
                                    {
                                        player.PlayerCharacter.NickName,
                                        itemInfo.StrengthenLevel
                                    });
                                    GSPacketIn packet2 = WorldMgr.SendSysNotice(translation, itemInfo, player);
                                    GameServer.Instance.LoginServer.SendPacket(packet2);
                                }
                            }
                            else
                            {
                                num4 = 1;
                                bool flag31 = !flag7;
                                if (flag31)
                                {
                                    StrengthenGoodsInfo strengthenGoodsInfo2 = StrengthenMgr.FindStrengthenFailGoodsInfo(itemInfo.StrengthenLevel, itemInfo.TemplateID);
                                    itemInfo.StrengthenLevel = ((itemInfo.StrengthenLevel == 0) ? 0 : (itemInfo.StrengthenLevel - 1));
                                    bool flag32 = strengthenGoodsInfo2 != null;
                                    if (flag32)
                                    {
                                        ItemInfo itemInfo6 = ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(strengthenGoodsInfo2.CurrentEquip), 1, 116);
                                        bool     flag33    = itemInfo6 == null;
                                        if (flag33)
                                        {
                                            num    = 0;
                                            result = num;
                                            return(result);
                                        }
                                        StrengthenMgr.InheritProperty(itemInfo, itemInfo6);
                                        itemInfo6.StrengthenLevel = (itemInfo.StrengthenLevel);
                                        player.HideBag.RemoveItem(itemInfo, (eItemRemoveType)5);
                                        player.HideBag.AddItemTo(itemInfo6, 5);
                                    }
                                }
                            }
                            player.HideBag.UpdateItem(itemInfo);
                            gSPacketIn.WriteByte((byte)num4);
                            gSPacketIn.WriteBoolean(itemInfo.IsOpenHole);
                            player.RemoveGold(pRICE_STRENGHTN_GOLD);
                            //LogMgr.LogItemAdd(player.PlayerCharacter.ID, 1, propertyString, itemInfo, stringBuilder.ToString(), (num4 == 1) ? 0 : 1);
                        }
                        finally
                        {
                            player.HideBag.CommitChanges();
                            player.Out.SendTCP(gSPacketIn);
                        }
                        player.SaveIntoDatabase();
                        bool flag34 = text != null && player.TempProperties.ContainsKey(text);
                        if (flag34)
                        {
                            int num5 = (int)player.TempProperties[text];
                            player.TempProperties.Remove(text);
                            text = string.Format("temp_place_{0}", itemInfo.ItemID);
                            player.TempProperties.Add(text, num5);
                        }
                    }
                    else
                    {
                        player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.Content1", new object[0]) + 1 + LanguageMgr.GetTranslation("ItemStrengthenHandler.Content2", new object[0]));
                    }
                }
                else
                {
                    player.Out.SendMessage(0, LanguageMgr.GetTranslation("ItemStrengthenHandler.Success", new object[0]));
                }
                num = 0;
            }
            result = num;
            return(result);
        }
Esempio n. 2
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            if (countConnect >= 3000)
            {
                client.Disconnect();
                return(0);
            }

            GSPacketIn pkg = packet.Clone();

            pkg.ClearContext();

            StringBuilder str      = new StringBuilder();
            bool          isBinds  = false;
            int           mustGold = GameProperties.PRICE_STRENGHTN_GOLD;

            if (client.Player.PlayerCharacter.Gold < mustGold)
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoMoney"));
                return(0);
            }

            int luckPlace = 0;
            int godPlace  = 0;

            //int itemPlace = client.Player.TempBag.GetItemAt(0).ItemID ;
            //int luckPlace = packet.ReadInt();
            //int godPlace = packet.ReadInt();
            //int stone1Place = packet.ReadInt();
            //int stone2Place = packet.ReadInt();
            //int stone3Place = packet.ReadInt();
            bool consortia = packet.ReadBoolean();

            List <ItemInfo> stones        = new List <ItemInfo>();
            ItemInfo        item          = client.Player.StoreBag2.GetItemAt(5);
            ItemInfo        luck          = null;
            ItemInfo        god           = null;
            string          BeginProperty = null;
            string          AddItem       = "";

            using (ItemRecordBussiness db = new ItemRecordBussiness())
            {
                db.PropertyString(item, ref BeginProperty);
            }

            if (item != null && item.Template.CanStrengthen && item.Template.CategoryID < 18 && item.Count == 1)
            {
                isBinds = isBinds ? true : item.IsBinds;
                str.Append(item.ItemID + ":" + item.TemplateID + ",");
                ThreadSafeRandom random = new ThreadSafeRandom();
                int    result           = 1;
                double probability      = 0;
                bool   isGod            = false;

                StrengthenInfo      strengthenInfo;
                StrengthenGoodsInfo strengthenGoodsInfo = null;
                if (item.Template.RefineryLevel > 0)
                {
                    strengthenInfo = StrengthenMgr.FindRefineryStrengthenInfo(item.StrengthenLevel + 1);
                }
                else
                {
                    strengthenGoodsInfo = StrengthenMgr.FindStrengthenGoodsInfo(item.StrengthenLevel, item.TemplateID);
                    strengthenInfo      = StrengthenMgr.FindStrengthenInfo(item.StrengthenLevel + 1);
                }
                if (strengthenInfo == null)
                {
                    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoStrength"));
                    return(0);
                }

                if (client.Player.StoreBag2.GetItemAt(3) != null)
                {
                    god      = client.Player.StoreBag2.GetItemAt(3);
                    AddItem += "," + god.ItemID.ToString() + ":" + god.Template.Name;
                    if (god != null && god.Template.CategoryID == 11 && god.Template.Property1 == 7)
                    {
                        isBinds = isBinds ? true : god.IsBinds;
                        str.Append(god.ItemID + ":" + god.TemplateID + ",");
                        isGod = true;
                    }
                    else
                    {
                        god = null;
                    }
                }

                ItemInfo stone1 = client.Player.StoreBag2.GetItemAt(0);
                if (stone1 != null && stone1.Template.CategoryID == 11 && (stone1.Template.Property1 == 2 || stone1.Template.Property1 == 35) && !stones.Contains(stone1))
                {
                    isBinds  = isBinds ? true : stone1.IsBinds;
                    AddItem += "," + stone1.ItemID.ToString() + ":" + stone1.Template.Name;
                    stones.Add(stone1);
                    probability += stone1.Template.Property2;
                }

                ItemInfo stone2 = client.Player.StoreBag2.GetItemAt(1);
                if (stone2 != null && stone2.Template.CategoryID == 11 && (stone2.Template.Property1 == 2 || stone2.Template.Property1 == 35) && !stones.Contains(stone2))
                {
                    isBinds  = isBinds ? true : stone2.IsBinds;
                    AddItem += "," + stone2.ItemID.ToString() + ":" + stone2.Template.Name;
                    stones.Add(stone2);
                    probability += stone2.Template.Property2;
                }

                ItemInfo stone3 = client.Player.StoreBag2.GetItemAt(2);
                if (stone3 != null && stone3.Template.CategoryID == 11 && (stone3.Template.Property1 == 2 || stone3.Template.Property1 == 35) && !stones.Contains(stone3))
                {
                    isBinds  = isBinds ? true : stone3.IsBinds;
                    AddItem += "," + stone3.ItemID + ":" + stone3.Template.Name;
                    stones.Add(stone3);
                    probability += stone3.Template.Property2;
                }
                bool RefineryStrengthen = false;

                foreach (ItemInfo stoneinfo in stones)
                {
                    if (stoneinfo.Template.Property1 == 35 && stoneinfo.Template.CategoryID == 11)
                    {
                        RefineryStrengthen = true;
                    }
                    else
                    {
                        RefineryStrengthen = false;
                    }
                }

                //if (!RefineryStrengthen && item.Template.RefineryLevel > 0)
                //{
                //    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.StoneMatch"));
                //    return 1;
                //}
                if (client.Player.StoreBag2.GetItemAt(4) != null)
                {
                    luck     = client.Player.StoreBag2.GetItemAt(4);
                    AddItem += "," + luck.ItemID.ToString() + ":" + luck.Template.Name;
                    if (luck != null && luck.Template.CategoryID == 11 && luck.Template.Property1 == 3)
                    {
                        isBinds = isBinds ? true : luck.IsBinds;
                        str.Append(luck.ItemID + ":" + luck.TemplateID + ",");
                        probability = probability * (luck.Template.Property2 + 100);
                    }
                    else
                    {
                        probability *= 100;
                        luck         = null;
                    }
                }
                else
                {
                    probability *= 100;
                }
                bool          CanUpdate = false;
                ConsortiaInfo info      = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID);
                //判断是公会铁匠铺还是铁匠铺??
                if (consortia)
                {
                    ConsortiaBussiness        csbs    = new ConsortiaBussiness();
                    ConsortiaEquipControlInfo cecInfo = csbs.GetConsortiaEuqipRiches(client.Player.PlayerCharacter.ConsortiaID, 0, 2);

                    if (info == null)
                    {
                        client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail"));
                    }
                    else
                    {
                        if (client.Player.PlayerCharacter.Riches < cecInfo.Riches)
                        {
                            client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission"));
                            return(1);
                        }
                        CanUpdate = true;
                    }
                }

                if (stones.Count >= 1)
                {
                    probability = probability / strengthenInfo.Rock;
                    for (int i = 0; i < stones.Count; i++)
                    {
                        str.Append(stones[i].ItemID + ":" + stones[i].TemplateID + ",");

                        AbstractInventory bg = client.Player.GetItemInventory(stones[i].Template);
                        stones[i].Count--;
                        bg.UpdateItem(stones[i]);
                    }

                    if (luck != null)
                    {
                        AbstractInventory bg = client.Player.GetItemInventory(luck.Template);
                        bg.RemoveItem(luck);
                    }

                    if (god != null)
                    {
                        AbstractInventory bg = client.Player.GetItemInventory(god.Template);
                        bg.RemoveItem(god);
                    }
                    if (CanUpdate)
                    {
                        probability *= (1 + 0.1 * info.SmithLevel);
                    }
                    item.IsBinds = isBinds;

                    client.Player.StoreBag2.ClearBag();
                    if (probability > random.Next(10000))
                    {
                        str.Append("true");
                        pkg.WriteByte(0);
                        if (strengthenGoodsInfo != null)
                        {
                            ItemTemplateInfo Temp = Bussiness.Managers.ItemMgr.FindItemTemplate(strengthenGoodsInfo.GainEquip);
                            if (Temp != null)
                            {
                                ItemInfo Item = ItemInfo.CreateFromTemplate(Temp, 1, (int)ItemAddType.Strengthen);
                                Item.StrengthenLevel = item.StrengthenLevel + 1;


                                ItemInfo.OpenHole(ref Item);
                                StrengthenMgr.InheritProperty(item, ref Item);

                                client.Player.RemoveItem(item);
                                client.Player.AddTemplate(Item, Item.Template.BagType, Item.Count);
                                item = Item;
                                pkg.WriteBoolean(false);
                            }
                        }
                        else
                        {
                            pkg.WriteBoolean(true);
                            item.StrengthenLevel++;
                            ItemInfo.OpenHole(ref item);
                            //client.Player.MainBag.AddItem(item);
                            client.Player.StoreBag2.AddItemTo(item, 5);
                        }



                        client.Player.OnItemStrengthen(item.Template.CategoryID, item.StrengthenLevel);                               //任务<强化>
                        LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Strengthen, BeginProperty, item, AddItem, 1); //强化日志
                        client.Player.SaveIntoDatabase();                                                                             //保存到数据库
                        //系统广播
                        if (item.StrengthenLevel >= 7)
                        {
                            string msg = LanguageMgr.GetTranslation("ItemStrengthenHandler.congratulation", client.Player.PlayerCharacter.NickName, item.Template.Name, item.StrengthenLevel);

                            GSPacketIn pkg1 = new GSPacketIn((byte)ePackageType.SYS_NOTICE);
                            pkg1.WriteInt(1);
                            pkg1.WriteString(msg);

                            GameServer.Instance.LoginServer.SendPacket(pkg1);

                            GamePlayer[] players = Game.Server.Managers.WorldMgr.GetAllPlayers();

                            foreach (GamePlayer p in players)
                            {
                                p.Out.SendTCP(pkg1);
                            }
                        }
                    }
                    else
                    {
                        str.Append("false");
                        pkg.WriteByte(1);
                        pkg.WriteBoolean(false);
                        if (isGod == false)
                        {
                            if (item.Template.Level == 3)
                            {
                                item.StrengthenLevel = item.StrengthenLevel == 0 ? 0 : item.StrengthenLevel - 1;
                                // client.Player.MainBag.AddItem(item);
                                client.Player.StoreBag2.AddItemTo(item, 5);
                            }
                            else
                            {
                                item.Count--;
                                // client.Player.MainBag.AddItem(item);
                                client.Player.StoreBag2.AddItemTo(item, 5);
                            }
                        }
                        else
                        {
                            //client.Player.MainBag.AddItem(item);
                            client.Player.StoreBag2.AddItemTo(item, 5);
                        }
                        LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Strengthen, BeginProperty, item, AddItem, 0);

                        client.Player.SaveIntoDatabase();//保存到数据库
                    }

                    client.Out.SendTCP(pkg);
                    str.Append(item.StrengthenLevel);
                    client.Player.BeginChanges();
                    client.Player.RemoveGold(mustGold);
                    client.Player.CommitChanges();
                }
                else
                {
                    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Content1") + result + LanguageMgr.GetTranslation("ItemStrengthenHandler.Content2"));
                }
                if (item.Place < 31)
                {
                    client.Player.MainBag.UpdatePlayerProperties();
                }
            }
            else
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Success"));
            }

            return(0);
        }