private void phaseTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.PhaseSpeed = StrConv.toFloat(phaseTxt.Text, wave_.PhaseSpeed); }
private void timeTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.setTime(StrConv.toFloat(timeTxt.Text, wave_.Time)); }
private void waveLengthTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.WaveLength = StrConv.toFloat(waveLengthTxt.Text, wave_.WaveLength); }
private void textBox1_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.Amplitude = StrConv.toFloat(amplitudeTxt.Text, wave_.Amplitude); }
private void peakedPowerTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.PeakedPower = StrConv.toFloat(peakedPowerTxt.Text, wave_.PeakedPower); }
private void dirTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.Degree = StrConv.toFloat(dirTxt.Text, wave_.Degree); }
static public float getFloat(Dictionary <string, object> dict, string name, float init) { if (dict.ContainsKey(name) == false) { return(init); } return(StrConv.toFloat(dict[name].ToString(), init)); }
private void centerYTxt_TextChanged(object sender, EventArgs e) { if (wave_ == null) { return; } wave_.Center = new Vector2( wave_.Center.x_, StrConv.toFloat(centerYTxt.Text, wave_.Center.y_) ); }
static public float[] getFloatArray(Dictionary <string, object> dict, string name) { if (dict.ContainsKey(name) == false) { return(null); } var array = dict[name] as List <object>; if (array == null) { return(new float[0]); } float[] outArray = new float[array.Count]; for (int i = 0; i < array.Count; ++i) { outArray[i] = StrConv.toFloat(array[i].ToString(), 0.0f); } return(outArray); }
private void worldCenterYTxt_TextChanged(object sender, EventArgs e) { worldCenter_.y_ = StrConv.toFloat(worldCenterYTxt.Text, worldCenter_.y_); }
private void worldWidthTxt_TextChanged(object sender, EventArgs e) { worldWidth_ = StrConv.toFloat(worldWidthTxt.Text, worldWidth_); }