Esempio n. 1
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        public static string Begin(this Storyboard storyboard, StoryboardFinishedCallback finishedCallback = null)
        {
            var handle = storyboard.Id.ToString();

            Begin(storyboard, handle, finishedCallback);

            return(handle);
        }
Esempio n. 2
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        public static string Begin(this Storyboard storyboard, VisualElement animationRoot,
                                   StoryboardFinishedCallback finishedCallback = null)
        {
            var handle = storyboard.Id.ToString();

            Begin(storyboard, animationRoot, handle, finishedCallback);

            return(handle);
        }
Esempio n. 3
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        public static void Begin(this Storyboard storyboard, string handle,
                                 StoryboardFinishedCallback finishedCallback = null)
        {
            if (storyboard.Target == null)
            {
                throw new InvalidOperationException(
                          "Impossible to begin animations when animation stroryboard target null");
            }

            Begin(storyboard, storyboard.Target, finishedCallback);
        }
Esempio n. 4
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        public static void Begin(this Storyboard storyboard, VisualElement animationRoot, string handle,
                                 StoryboardFinishedCallback finishedCallback = null)
        {
            if (animationRoot == null)
            {
                throw new ArgumentNullException(nameof(animationRoot));
            }
            if (string.IsNullOrWhiteSpace(handle))
            {
                throw new InvalidOperationException("Impossible to begin animations when handle is empty");
            }

            var duration        = storyboard.Duration;
            var animationLength = (uint)duration.ToTimeSpan().TotalMilliseconds;
            var animation       = storyboard.ToAnimation(storyboard.Target ?? animationRoot);

            animationRoot.Animate(handle, animation, length: animationLength,
                                  finished: (x, cancelled) => finishedCallback?.Invoke(animation, x, cancelled));
        }