Esempio n. 1
0
 private void TryUpdateValue()
 {
     if (1 == m_ParamNum && m_X.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         float  x    = StoryValueHelper.CastTo <float>(objX);
         m_Value = (float)Math.Exp(x);
     }
     else if (2 == m_ParamNum && m_X.HaveValue && m_Y.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         object objY = m_Y.Value;
         if (objX is int && objY is int)
         {
             int x = StoryValueHelper.CastTo <int>(objX);
             int y = StoryValueHelper.CastTo <int>(objY);
             m_Value = (int)Math.Pow(x, y);
         }
         else
         {
             float x = StoryValueHelper.CastTo <float>(objX);
             float y = StoryValueHelper.CastTo <float>(objY);
             m_Value = (float)Math.Pow(x, y);
         }
     }
 }
Esempio n. 2
0
 private void TryUpdateValue()
 {
     if (m_X.HaveValue && m_Y.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         object objY = m_Y.Value;
         if (objX is string || objY is string)
         {
             string x = StoryValueHelper.CastTo <string>(objX);
             string y = StoryValueHelper.CastTo <string>(objY);
             m_Value = x + y;
         }
         else
         {
             if (objX is int && objY is int)
             {
                 int x = StoryValueHelper.CastTo <int>(objX);
                 int y = StoryValueHelper.CastTo <int>(objY);
                 m_Value = x + y;
             }
             else
             {
                 float x = StoryValueHelper.CastTo <float>(objX);
                 float y = StoryValueHelper.CastTo <float>(objY);
                 m_Value = x + y;
             }
         }
     }
 }
Esempio n. 3
0
 private void TryUpdateValue()
 {
     if (m_X.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         float  x    = StoryValueHelper.CastTo <float>(objX);
         m_Value = (float)Math.Sin(x);
     }
 }
Esempio n. 4
0
 private void TryUpdateValue()
 {
     if (m_X.HaveValue && m_Y.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         object objY = m_Y.Value;
         float  x    = StoryValueHelper.CastTo <float>(objX);
         float  y    = StoryValueHelper.CastTo <float>(objY);
         m_Value = (x > y ? 1 : 0);
     }
 }
Esempio n. 5
0
        private void TryUpdateValue()
        {
            bool isInt   = true;
            bool canCalc = true;

            for (int i = 0; i < m_List.Count; i++)
            {
                if (m_List[i].HaveValue)
                {
                    if (!(m_List[i].Value is int))
                    {
                        isInt = false;
                    }
                }
                else
                {
                    canCalc = false;
                    break;
                }
            }
            if (canCalc)
            {
                m_HaveValue = true;
                if (isInt)
                {
                    int maxV = int.MinValue;
                    for (int i = 0; i < m_List.Count; i++)
                    {
                        int v = StoryValueHelper.CastTo <int>(m_List[i].Value);
                        if (maxV < v)
                        {
                            maxV = v;
                        }
                    }
                    m_Value = maxV;
                }
                else
                {
                    float maxV = float.MinValue;
                    for (int i = 0; i < m_List.Count; i++)
                    {
                        float v = StoryValueHelper.CastTo <float>(m_List[i].Value);
                        if (maxV < v)
                        {
                            maxV = v;
                        }
                    }
                    m_Value = maxV;
                }
            }
        }
Esempio n. 6
0
 private void TryUpdateValue()
 {
     if (m_X.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         if (objX is int)
         {
             int x = StoryValueHelper.CastTo <int>(objX);
             m_Value = x;
         }
         else
         {
             float x = StoryValueHelper.CastTo <float>(objX);
             m_Value = (int)Math.Round(x);
         }
     }
 }
Esempio n. 7
0
 private void TryUpdateValue()
 {
     if (1 == m_ParamNum && m_X.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         float  x    = StoryValueHelper.CastTo <float>(objX);
         m_Value = (float)Math.Log(x);
     }
     else if (2 == m_ParamNum && m_X.HaveValue && m_Y.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         object objY = m_Y.Value;
         float  x    = StoryValueHelper.CastTo <float>(objX);
         float  y    = StoryValueHelper.CastTo <float>(objY);
         m_Value = (float)Math.Log(x, y);
     }
 }
Esempio n. 8
0
 private void TryUpdateValue()
 {
     if (m_X.HaveValue && m_Y.HaveValue)
     {
         m_HaveValue = true;
         object objX = m_X.Value;
         object objY = m_Y.Value;
         if (objX is string || objY is string)
         {
             string x = StoryValueHelper.CastTo <string>(objX);
             string y = StoryValueHelper.CastTo <string>(objY);
             m_Value = (x != y ? 1 : 0);
         }
         else
         {
             int x = (int)Convert.ChangeType(objX, typeof(int));
             int y = (int)Convert.ChangeType(objY, typeof(int));
             m_Value = (x != y ? 1 : 0);
         }
     }
 }
Esempio n. 9
0
 protected override bool ExecCommand(StoryInstance instance, long delta)
 {
     if (m_VarName.StartsWith("@@"))
     {
         if (null != instance.GlobalVariables)
         {
             if (instance.GlobalVariables.ContainsKey(m_VarName))
             {
                 object oval = instance.GlobalVariables[m_VarName];
                 if (oval is int)
                 {
                     int ov = StoryValueHelper.CastTo <int>(oval);
                     if (m_ParamNum > 1 && m_Value.HaveValue)
                     {
                         int v = StoryValueHelper.CastTo <int>(m_Value.Value);
                         ov += v;
                         instance.GlobalVariables[m_VarName] = ov;
                     }
                     else
                     {
                         ++ov;
                         instance.GlobalVariables[m_VarName] = ov;
                     }
                 }
                 else
                 {
                     float ov = StoryValueHelper.CastTo <float>(oval);
                     if (m_ParamNum > 1 && m_Value.HaveValue)
                     {
                         float v = StoryValueHelper.CastTo <float>(m_Value.Value);
                         ov += v;
                         instance.GlobalVariables[m_VarName] = ov;
                     }
                     else
                     {
                         ++ov;
                         instance.GlobalVariables[m_VarName] = ov;
                     }
                 }
             }
         }
     }
     else if (m_VarName.StartsWith("@"))
     {
         if (instance.LocalVariables.ContainsKey(m_VarName))
         {
             object oval = instance.LocalVariables[m_VarName];
             if (oval is int)
             {
                 int ov = StoryValueHelper.CastTo <int>(oval);
                 if (m_ParamNum > 1 && m_Value.HaveValue)
                 {
                     int v = StoryValueHelper.CastTo <int>(m_Value.Value);
                     ov += v;
                     instance.LocalVariables[m_VarName] = ov;
                 }
                 else
                 {
                     ++ov;
                     instance.LocalVariables[m_VarName] = ov;
                 }
             }
             else
             {
                 float ov = StoryValueHelper.CastTo <float>(oval);
                 if (m_ParamNum > 1 && m_Value.HaveValue)
                 {
                     float v = StoryValueHelper.CastTo <float>(m_Value.Value);
                     ov += v;
                     instance.LocalVariables[m_VarName] = ov;
                 }
                 else
                 {
                     ++ov;
                     instance.LocalVariables[m_VarName] = ov;
                 }
             }
         }
     }
     else if (m_VarName.StartsWith("$"))
     {
         if (instance.StackVariables.ContainsKey(m_VarName))
         {
             object oval = instance.StackVariables[m_VarName];
             if (oval is int)
             {
                 int ov = StoryValueHelper.CastTo <int>(oval);
                 if (m_ParamNum > 1 && m_Value.HaveValue)
                 {
                     int v = StoryValueHelper.CastTo <int>(m_Value.Value);
                     ov += v;
                     instance.StackVariables[m_VarName] = ov;
                 }
                 else
                 {
                     ++ov;
                     instance.StackVariables[m_VarName] = ov;
                 }
             }
             else
             {
                 float ov = StoryValueHelper.CastTo <float>(oval);
                 if (m_ParamNum > 1 && m_Value.HaveValue)
                 {
                     float v = StoryValueHelper.CastTo <float>(m_Value.Value);
                     ov += v;
                     instance.StackVariables[m_VarName] = ov;
                 }
                 else
                 {
                     ++ov;
                     instance.StackVariables[m_VarName] = ov;
                 }
             }
         }
     }
     return(false);
 }
Esempio n. 10
0
        public void Evaluate(StoryInstance instance, StoryMessageHandler handler, object iterator, object[] args)
        {
            m_HaveValue = false;
            m_Object.Evaluate(instance, handler, iterator, args);
            m_Method.Evaluate(instance, handler, iterator, args);

            bool canCalc = true;

            if (!m_Object.HaveValue || !m_Method.HaveValue)
            {
                canCalc = false;
            }
            if (canCalc)
            {
                m_HaveValue = true;
                object obj    = m_Object.Value;
                string method = m_Method.Value;
                if (null != obj && !string.IsNullOrEmpty(method))
                {
                    object      v    = 0;
                    IEnumerable list = obj as IEnumerable;
                    if (null != list)
                    {
                        if (method == "orderby" || method == "orderbydesc")
                        {
                            bool        desc    = method == "orderbydesc";
                            ObjList     results = new ObjList();
                            IEnumerator enumer  = list.GetEnumerator();
                            while (enumer.MoveNext())
                            {
                                object val = enumer.Current;
                                results.Add(val);
                            }
                            results.Sort((object o1, object o2) => {
                                object r1 = null;
                                for (int i = 0; i < m_Args.Count; i++)
                                {
                                    m_Args[i].Evaluate(instance, handler, o1, args);
                                    r1 = m_Args[i].Value;
                                }
                                object r2 = null;
                                for (int i = 0; i < m_Args.Count; i++)
                                {
                                    m_Args[i].Evaluate(instance, handler, o2, args);
                                    r2 = m_Args[i].Value;
                                }
                                string rs1 = r1 as string;
                                string rs2 = r2 as string;
                                int r      = 0;
                                if (null != rs1 && null != rs2)
                                {
                                    r = rs1.CompareTo(rs2);
                                }
                                else
                                {
                                    float rd1 = StoryValueHelper.CastTo <float>(r1);
                                    float rd2 = StoryValueHelper.CastTo <float>(r2);
                                    r         = rd1.CompareTo(rd2);
                                }
                                if (desc)
                                {
                                    r = -r;
                                }
                                return(r);
                            });
                            v = results;
                        }
                        else if (method == "where")
                        {
                            ObjList     results = new ObjList();
                            IEnumerator enumer  = list.GetEnumerator();
                            while (enumer.MoveNext())
                            {
                                object val = enumer.Current;

                                object r = null;
                                for (int i = 0; i < m_Args.Count; i++)
                                {
                                    m_Args[i].Evaluate(instance, handler, val, args);
                                    r = m_Args[i].Value;
                                }
                                if (StoryValueHelper.CastTo <int>(r) != 0)
                                {
                                    results.Add(val);
                                }
                            }
                            v = results;
                        }
                        else if (method == "top")
                        {
                            object r = null;
                            for (int i = 0; i < m_Args.Count; i++)
                            {
                                m_Args[i].Evaluate(instance, handler, iterator, args);
                                r = m_Args[i].Value;
                            }
                            int         ct      = StoryValueHelper.CastTo <int>(r);
                            ObjList     results = new ObjList();
                            IEnumerator enumer  = list.GetEnumerator();
                            while (enumer.MoveNext())
                            {
                                object val = enumer.Current;
                                if (ct > 0)
                                {
                                    results.Add(val);
                                    --ct;
                                }
                            }
                            v = results;
                        }
                    }
                    m_Value = v;
                }
                else
                {
                    m_Value = null;
                }
            }

            for (int i = 0; i < m_Args.Count; i++)
            {
                m_Args[i].Evaluate(instance, handler, iterator, args);
            }
        }
Esempio n. 11
0
 private void TryUpdateValue()
 {
     if (m_Object.HaveValue && m_Type.HaveValue)
     {
         m_HaveValue = true;
         var obj     = m_Object.Value;
         var objType = m_Type.Value;
         try {
             string str  = obj.AsString;
             string type = objType.IsString ? objType.StringVal : null;
             if (null != type)
             {
                 if (obj.IsString)
                 {
                     if (0 == type.CompareTo("sbyte"))
                     {
                         m_Value = StoryValueHelper.CastTo <sbyte>(str);
                     }
                     else if (0 == type.CompareTo("byte"))
                     {
                         m_Value = StoryValueHelper.CastTo <byte>(str);
                     }
                     else if (0 == type.CompareTo("short"))
                     {
                         m_Value = StoryValueHelper.CastTo <short>(str);
                     }
                     else if (0 == type.CompareTo("ushort"))
                     {
                         m_Value = StoryValueHelper.CastTo <ushort>(str);
                     }
                     else if (0 == type.CompareTo("int"))
                     {
                         m_Value = StoryValueHelper.CastTo <int>(str);
                     }
                     else if (0 == type.CompareTo("uint"))
                     {
                         m_Value = StoryValueHelper.CastTo <uint>(str);
                     }
                     else if (0 == type.CompareTo("long"))
                     {
                         m_Value = StoryValueHelper.CastTo <long>(str);
                     }
                     else if (0 == type.CompareTo("ulong"))
                     {
                         m_Value = StoryValueHelper.CastTo <ulong>(str);
                     }
                     else if (0 == type.CompareTo("float"))
                     {
                         m_Value = StoryValueHelper.CastTo <float>(str);
                     }
                     else if (0 == type.CompareTo("double"))
                     {
                         m_Value = StoryValueHelper.CastTo <double>(str);
                     }
                     else if (0 == type.CompareTo("string"))
                     {
                         m_Value = str;
                     }
                     else if (0 == type.CompareTo("bool"))
                     {
                         m_Value = StoryValueHelper.CastTo <bool>(str);
                     }
                     else
                     {
                         Type t = Type.GetType(type);
                         if (null != t)
                         {
                             m_Value = BoxedValue.FromObject(StoryValueHelper.CastTo(t, str));
                         }
                         else
                         {
                             GameFramework.LogSystem.Warn("null == Type.GetType({0})", type);
                         }
                     }
                 }
                 else
                 {
                     if (0 == type.CompareTo("sbyte"))
                     {
                         m_Value = obj.Get <sbyte>();
                     }
                     else if (0 == type.CompareTo("byte"))
                     {
                         m_Value = obj.Get <byte>();
                     }
                     else if (0 == type.CompareTo("short"))
                     {
                         m_Value = obj.Get <short>();
                     }
                     else if (0 == type.CompareTo("ushort"))
                     {
                         m_Value = obj.Get <ushort>();
                     }
                     else if (0 == type.CompareTo("int"))
                     {
                         m_Value = obj.Get <int>();
                     }
                     else if (0 == type.CompareTo("uint"))
                     {
                         m_Value = obj.Get <uint>();
                     }
                     else if (0 == type.CompareTo("long"))
                     {
                         m_Value = obj.Get <long>();
                     }
                     else if (0 == type.CompareTo("ulong"))
                     {
                         m_Value = obj.Get <ulong>();
                     }
                     else if (0 == type.CompareTo("float"))
                     {
                         m_Value = obj.Get <float>();
                     }
                     else if (0 == type.CompareTo("double"))
                     {
                         m_Value = obj.Get <double>();
                     }
                     else if (0 == type.CompareTo("decimal"))
                     {
                         m_Value = obj.Get <decimal>();
                     }
                     else if (0 == type.CompareTo("bool"))
                     {
                         m_Value = obj.Get <bool>();
                     }
                     else if (0 == type.CompareTo("char"))
                     {
                         m_Value = obj.Get <char>();
                     }
                     else if (0 == type.CompareTo("string"))
                     {
                         m_Value = obj.Get <string>();
                     }
                     else
                     {
                         Type t = Type.GetType(type);
                         if (null != t)
                         {
                             m_Value = BoxedValue.FromObject(obj.Get(t));
                         }
                         else
                         {
                             GameFramework.LogSystem.Warn("null == Type.GetType({0})", type);
                         }
                     }
                 }
             }
             else
             {
                 var t = objType.IsObject ? objType.ObjectVal as Type : null;
                 if (null != t)
                 {
                     m_Value = BoxedValue.From(StoryValueHelper.CastTo(t, obj.GetObject()));
                 }
             }
         }
         catch (Exception ex) {
             GameFramework.LogSystem.Warn("Exception:{0}\n{1}", ex.Message, ex.StackTrace);
             m_Value = BoxedValue.NullObject;
         }
     }
 }
 private void TryUpdateValue()
 {
     if (m_Object.HaveValue && m_Type.HaveValue)
     {
         m_HaveValue = true;
         object obj     = m_Object.Value;
         object objType = m_Type.Value;
         try {
             string type = objType as string;
             if (null != type)
             {
                 if (0 == type.CompareTo("sbyte"))
                 {
                     m_Value = StoryValueHelper.CastTo <sbyte>(obj);
                 }
                 else if (0 == type.CompareTo("byte"))
                 {
                     m_Value = StoryValueHelper.CastTo <byte>(obj);
                 }
                 else if (0 == type.CompareTo("short"))
                 {
                     m_Value = StoryValueHelper.CastTo <short>(obj);
                 }
                 else if (0 == type.CompareTo("ushort"))
                 {
                     m_Value = StoryValueHelper.CastTo <ushort>(obj);
                 }
                 else if (0 == type.CompareTo("int"))
                 {
                     m_Value = StoryValueHelper.CastTo <int>(obj);
                 }
                 else if (0 == type.CompareTo("uint"))
                 {
                     m_Value = StoryValueHelper.CastTo <uint>(obj);
                 }
                 else if (0 == type.CompareTo("long"))
                 {
                     m_Value = StoryValueHelper.CastTo <long>(obj);
                 }
                 else if (0 == type.CompareTo("ulong"))
                 {
                     m_Value = StoryValueHelper.CastTo <ulong>(obj);
                 }
                 else if (0 == type.CompareTo("float"))
                 {
                     m_Value = StoryValueHelper.CastTo <float>(obj);
                 }
                 else if (0 == type.CompareTo("double"))
                 {
                     m_Value = StoryValueHelper.CastTo <double>(obj);
                 }
                 else if (0 == type.CompareTo("string"))
                 {
                     m_Value = StoryValueHelper.CastTo <string>(obj);
                 }
                 else if (0 == type.CompareTo("bool"))
                 {
                     m_Value = StoryValueHelper.CastTo <bool>(obj);
                 }
                 else
                 {
                     Type t = Type.GetType(type);
                     if (null != t)
                     {
                         m_Value = Convert.ChangeType(obj, t);
                     }
                     else
                     {
                         GameFramework.LogSystem.Warn("null == Type.GetType({0})", type);
                     }
                 }
             }
             else
             {
                 var t = objType as Type;
                 if (null != t)
                 {
                     m_Value = Convert.ChangeType(obj, t);
                 }
             }
         } catch (Exception ex) {
             GameFramework.LogSystem.Warn("Exception:{0}\n{1}", ex.Message, ex.StackTrace);
             m_Value = null;
         }
     }
 }