void Awake()
 {
     exhibitAudioManager   = FindObjectOfType <ExhibitAudioManager>();
     storyOptionsManager   = FindObjectOfType <StoryOptionsManager>();
     audioUIControlManager = FindObjectOfType <AudioUIControlManager>();
     npcManager.GetComponent <NPCManager>();
 }
    //public IEnumerator Coroutine { get { return coroutine; } }

    void Awake()
    {
        GetAudioSource        = GetComponent <AudioSource>();
        storyOptionsManager   = FindObjectOfType <StoryOptionsManager>();
        storyCompletion       = FindObjectOfType <StoryCompletionManager>();
        audioUIControlManager = FindObjectOfType <AudioUIControlManager>();
        ResetScriptableObjectsProperties();
    }