void Awake() { exhibitAudioManager = FindObjectOfType <ExhibitAudioManager>(); storyOptionsManager = FindObjectOfType <StoryOptionsManager>(); audioUIControlManager = FindObjectOfType <AudioUIControlManager>(); npcManager.GetComponent <NPCManager>(); }
//public IEnumerator Coroutine { get { return coroutine; } } void Awake() { GetAudioSource = GetComponent <AudioSource>(); storyOptionsManager = FindObjectOfType <StoryOptionsManager>(); storyCompletion = FindObjectOfType <StoryCompletionManager>(); audioUIControlManager = FindObjectOfType <AudioUIControlManager>(); ResetScriptableObjectsProperties(); }