public void SendRuneBuy(int count, int itemId, CurrencyType type) { currentRuneId = itemId; currentCount = count; StorePurchaseC2S message = new StorePurchaseC2S(); message.currencyType = type; message.count = count; message.goodId = GetStoreItemId(itemId); byte[] data = ProtobufUtils.Serialize(message); NetworkManager.SendRequest(MsgCode.StoreBuyMessage, data); }
public void SendStoreBuyC2S(CurrencyType type, int id, int count) { StorePurchaseC2S message = new StorePurchaseC2S(); buyCount = count; message.currencyType = type; message.goodId = id; message.count = count; byte[] data = ProtobufUtils.Serialize(message); NetworkManager.SendRequest(MsgCode.StoreBuyMessage, data); }