/// <inheritdoc/> public override int GetHashCode() { unchecked { int hashCode = Texture?.GetHashCode() ?? 0; hashCode = (hashCode * 397) ^ Level.GetHashCode(); hashCode = (hashCode * 397) ^ Slice.GetHashCode(); hashCode = (hashCode * 397) ^ LoadAction.GetHashCode(); hashCode = (hashCode * 397) ^ StoreAction.GetHashCode(); hashCode = (hashCode * 397) ^ ClearColor.GetHashCode(); return(hashCode); } }
/// <inheritdoc/> public override int GetHashCode() { unchecked { int hashCode = Texture?.GetHashCode() ?? 0; hashCode = (hashCode * 397) ^ Level.GetHashCode(); hashCode = (hashCode * 397) ^ Slice.GetHashCode(); hashCode = (hashCode * 397) ^ DepthLoadAction.GetHashCode(); hashCode = (hashCode * 397) ^ DepthStoreAction.GetHashCode(); hashCode = (hashCode * 397) ^ StencilLoadAction.GetHashCode(); hashCode = (hashCode * 397) ^ StencilStoreAction.GetHashCode(); hashCode = (hashCode * 397) ^ ClearDepth.GetHashCode(); hashCode = (hashCode * 397) ^ ClearStencil.GetHashCode(); return(hashCode); } }