public void SelectItem() { if (currentMode == State.CHAR) { prompt.Show3Options("What do you want to do?", "TAKE", "STORE", "CANCEL", true); currentMode = State.MENU; } else if (currentMode == State.MENU) { MyPrompt.Result res = prompt.Click(true); if (res == MyPrompt.Result.OK1) { currentMode = State.TAKE; convoy.SetupStorage(); convoyView.SetActive(true); inventoryView.SetActive(true); charListView.SetActive(false); ShowItemInfo(); } else if (res == MyPrompt.Result.OK2) { currentMode = State.STORE; GenerateInventoryList(); ShowItemInfo(); } else { currentMode = State.CHAR; } } else if (currentMode == State.TAKE) { TakeItem(); } else if (currentMode == State.STORE) { StoreItem(); } }
public void SelectItem() { if (promptMode) { if (restockPrompt.Click(true) == MyPrompt.Result.OK1) { if (currentMode == MenuState.RECHARGE) { RestockItem(); } } promptMode = false; } else if (currentMode == MenuState.MENU) { currentMode = MenuState.CHARACTER; GenerateCharacterList(); characters.ForcePosition(0); ShowCharInfo(); emptyView.SetActive(false); charListView.SetActive(true); infoBoxView.SetActive(false); } else if (currentMode == MenuState.CHARACTER) { int buttonPos = menuButtons.GetPosition(); if (buttonPos == 0) { currentMode = MenuState.RECHARGE; GenerateInventoryList(); restockView.SetActive(true); } else if (buttonPos == 1) { currentMode = MenuState.STORE; GenerateInventoryList(); restockView.SetActive(true); } else if (buttonPos == 2) { currentMode = MenuState.TAKE; convoy.SetupStorage(); convoyView.SetActive(true); } } else if (currentMode == MenuState.RECHARGE) { promptMode = true; int charges = 0; float cost = 0; CalculateCharge(null, ref cost, ref charges, true); if (charges == 0) { return; } restockPrompt.ShowYesNoPopup("Restock item?\n" + charges + " / " + Mathf.CeilToInt(cost * charges) + " cost", true); } else if (currentMode == MenuState.TAKE) { TakeItem(); } else if (currentMode == MenuState.STORE) { StoreItem(); } }