Esempio n. 1
0
    void Start()
    {
        // If you have selected a total of 6 cities, it will return to the main menu.
        if (InputName.Try == 6)
        {
            InputName.Try = 0;
            SceneManager.LoadScene("Menu");
            InputName.theListener.close();
        }

        // Code to instruct to select a button at random
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
            case 1:
                path = "NorthAmerica";
                break;
            case 2:
                path = "Europe";
                break;
            case 3:
                path = "Asia";
                break;
            case 4:
                path = "SouthAmerica";
                break;
            case 5:
                path = "Africa";
                break;
            case 6:
                path = "Oceania";
                break;
            default:
                break;
        }
        txt.text = "Look at " + path;
        /////////////////////////////////////////////////
        
        // Generate a TCP instance
        theSender = new StimulusSender(); // Generate a TCP instance used for button number sender
        theSender.open("localhost", 12140);
        if (InputName.Try == 0) // If this trial is the first of a session, 
        {
            InputName.theListener = new StimulusSender(); // Generate a TCP instance used to listen to signals from openvibe
            InputName.theListener.open("localhost", 12240);
        }
        //////////////////////////

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier = 1.5f;
        NorthAmerica.colors = cb;
        SouthAmerica.colors = cb;
        Asia.colors = cb;
        Africa.colors = cb;
        Europe.colors = cb;
        Oceania.colors = cb;
        noArect = GetComponent<RectTransform>();
    }
Esempio n. 2
0
 void Start()
 {
     theSender = new StimulusSender();
     theSender.open("localhost", 12140);
     cb.normalColor     = Color.gray;
     cb.colorMultiplier = 1.5f;
     Button0.colors     = cb;
     Button1.colors     = cb;
     Button2.colors     = cb;
     Button3.colors     = cb;
     Button5.colors     = cb;
     Button4.colors     = cb;
 }
Esempio n. 3
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Iceland";
            break;

        case 2:
            path = "London";
            break;

        case 3:
            path = "Paris";
            break;

        case 4:
            path = "Barcelona";
            break;

        case 5:
            path = "Rome";
            break;

        case 6:
            path = "Firenze";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier = 1.5f;
        Iceland.colors     = cb;
        Barcelona.colors   = cb;
        Paris.colors       = cb;
        London.colors      = cb;
        Firenze.colors     = cb;
        Rome.colors        = cb;
    }
Esempio n. 4
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Alaska";
            break;

        case 2:
            path = "Vancouver";
            break;

        case 3:
            path = "Newyork";
            break;

        case 4:
            path = "LosAngeles";
            break;

        case 5:
            path = "Lasvegas";
            break;

        case 6:
            path = "Chicago";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier = 1.5f;
        Alaska.colors      = cb;
        LA.colors          = cb;
        Newyork.colors     = cb;
        Vancouver.colors   = cb;
        Chicago.colors     = cb;
        Lasvegas.colors    = cb;
    }
Esempio n. 5
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Capetown";
            break;

        case 2:
            path = "Egypt";
            break;

        case 3:
            path = "Ethiopia";
            break;

        case 4:
            path = "Johannesburg";
            break;

        case 5:
            path = "Pretoria";
            break;

        case 6:
            path = "Nairobi";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier  = 1.5f;
        Capetown.colors     = cb;
        Johannesburg.colors = cb;
        Ethiopia.colors     = cb;
        Egypt.colors        = cb;
        Nairobi.colors      = cb;
        Pretoria.colors     = cb;
    }
Esempio n. 6
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Dubai";
            break;

        case 2:
            path = "Shanghai";
            break;

        case 3:
            path = "Seoul";
            break;

        case 4:
            path = "India";
            break;

        case 5:
            path = "Hongkong";
            break;

        case 6:
            path = "Tokyo";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier = 1.5f;
        Dubai.colors       = cb;
        India.colors       = cb;
        Seoul.colors       = cb;
        Shanghai.colors    = cb;
        Tokyo.colors       = cb;
        Hongkong.colors    = cb;
    }
Esempio n. 7
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Barbados";
            break;

        case 2:
            path = "EasterIsland";
            break;

        case 3:
            path = "Cusco";
            break;

        case 4:
            path = "BuenosAires";
            break;

        case 5:
            path = "Patagonia";
            break;

        case 6:
            path = "RiodeJaneiro";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor = new Color(132f, 132f, 132f, 255f);
        //cb.normalColor = Color.gray;
        cb.colorMultiplier  = 1.5f;
        Barbados.colors     = cb;
        BuenosAires.colors  = cb;
        Cusco.colors        = cb;
        EasterIsland.colors = cb;
        RiodeJaneiro.colors = cb;
        Patagonia.colors    = cb;
    }
Esempio n. 8
0
    void Start()
    {
        random = UnityEngine.Random.Range(1, 7);
        switch (random)
        {
        case 1:
            path = "Fiji";
            break;

        case 2:
            path = "PortMoresby";
            break;

        case 3:
            path = "Wellington";
            break;

        case 4:
            path = "Melbourne";
            break;

        case 5:
            path = "Sydney";
            break;

        case 6:
            path = "Vanuatu";
            break;

        default:
            break;
        }
        txt.text = "Look at " + path;

        theSender = new StimulusSender();
        theSender.open("localhost", 12140);

        cb.normalColor     = new Color(132f, 132f, 132f, 255f);
        cb.colorMultiplier = 1.5f;
        Fiji.colors        = cb;
        Melbourne.colors   = cb;
        Wellington.colors  = cb;
        PortMoresby.colors = cb;
        Vanuatu.colors     = cb;
        Sydney.colors      = cb;
    }