Esempio n. 1
0
 void spawnSticks()
 {
     foreach (var stick in stickSpawns)
     {
         StickMoving newStick = Instantiate(stickPrefabs[Random.Range(0, stickPrefabs.Length)], stick.position, Quaternion.identity);
         sticks.Add(newStick);
     }
     rb.velocity        = Vector3.zero;
     transform.position = playerSpawn.position;
 }
Esempio n. 2
0
    void ResetPositions()
    {
        while (sticks.Count > 0)
        {
            StickMoving stick = sticks[0];
            sticks.Remove(stick);
            Destroy(stick.gameObject);
        }
        stickCounter = 0;
        Image blackFade = endingCanvas.GetComponentInChildren <Image>();

        blackFade.enabled = false;
        spawnSticks();
    }