Esempio n. 1
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        public override void OnInspectorGUI()
        {
            cloud = target as SteamworksRemoteStorageManager;

            Rect hRect = EditorGUILayout.BeginHorizontal();

            EditorGUILayout.LabelField("");

            Rect bRect = new Rect(hRect);

            bRect.width = hRect.width / 2f;
            tabPage     = GUI.Toggle(bRect, tabPage == 0, "Settings", EditorStyles.toolbarButton) ? 0 : tabPage;
            bRect.x    += bRect.width;
            tabPage     = GUI.Toggle(bRect, tabPage == 1, "Events", EditorStyles.toolbarButton) ? 1 : tabPage;
            EditorGUILayout.EndHorizontal();

            if (tabPage == 0)
            {
                if (!DropAreaGUI("... Drop Data Libraries Here ..."))
                {
                    DrawDataLibList();
                }
            }
            else
            {
                EditorGUILayout.PropertyField(FileReadAsyncComplete);
                EditorGUILayout.PropertyField(FileWriteAsyncComplete);
            }

            serializedObject.ApplyModifiedProperties();
        }
Esempio n. 2
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 /// <summary>
 /// Loads the data from a given address
 /// Note that the load operation will only establish the result as the active data if its prefix matches
 /// </summary>
 /// <param name="address"></param>
 /// <returns></returns>
 public void Load(SteamworksRemoteStorageManager.FileAddress address)
 {
     if (!string.IsNullOrEmpty(address.fileName) && address.fileName.StartsWith(filePrefix))
     {
         activeFile = SteamworksRemoteStorageManager.FileReadSteamDataFile(address);
         activeFile.WriteToLibrary(this);
     }
 }
Esempio n. 3
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 /// <summary>
 /// Loads the data for the current active file if any
 /// Note that this will overwrite the data current stored in the library
 /// </summary>
 /// <returns>True if the operation completed, false if skiped such as for a blank active file</returns>
 public void Load()
 {
     if (activeFile != null)
     {
         activeFile = SteamworksRemoteStorageManager.FileReadSteamDataFile(activeFile.address);
         activeFile.WriteToLibrary(this);
     }
 }
Esempio n. 4
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        /// <summary>
        /// Saves the current library data to the current active file
        /// </summary>
        /// <returns></returns>
        public void Save()
        {
            if (activeFile == null)
            {
                Debug.Log("");
            }

            activeFile.linkedLibrary = this;
            SteamworksRemoteStorageManager.FileWrite(activeFile);
        }
Esempio n. 5
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 /// <summary>
 /// Loads the data for the current active file if any
 /// Note that this will overwrite the data current stored in the library
 /// </summary>
 /// <returns>True if the operation completed, false if skiped such as for a blank active file</returns>
 public void LoadAsync()
 {
     if (activeFile != null)
     {
         SteamworksRemoteStorageManager.FileReadAsync(activeFile.address).Complete = results =>
         {
             activeFile = results;
             activeFile.WriteToLibrary(this);
         };
     }
 }
Esempio n. 6
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        /// <summary>
        /// Saves the current library data to the current active file
        /// </summary>
        /// <returns></returns>
        public void SaveAsync()
        {
            activeFile.linkedLibrary = this;
            var file = SteamworksRemoteStorageManager.FileWriteAsync(activeFile);

            if (file.result != Steamworks.EResult.k_EResultFail)
            {
                file.Complete = results =>
                {
                    activeFile = results;
                };
            }
        }
Esempio n. 7
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 /// <summary>
 /// Loads the data from a given address
 /// Note that the load operation will only establish the result as the active data if its prefix matches
 /// </summary>
 /// <param name="address"></param>
 /// <returns></returns>
 public void LoadAsync(SteamworksRemoteStorageManager.FileAddress address)
 {
     if (!string.IsNullOrEmpty(address.fileName) && address.fileName.StartsWith(filePrefix))
     {
         var nDataFile = SteamworksRemoteStorageManager.FileReadAsync(address);
         if (nDataFile.result != Steamworks.EResult.k_EResultFail)
         {
             nDataFile.Complete = results =>
             {
                 activeFile = results;
                 activeFile.WriteToLibrary(this);
             };
         }
     }
 }
Esempio n. 8
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 public void Load(string fileName)
 {
     if (fileName.StartsWith(filePrefix))
     {
         var result = SteamworksRemoteStorageManager.FileReadSteamDataFile(fileName);
         activeFile = result;
         result.WriteToLibrary(this);
     }
     else
     {
         var result = SteamworksRemoteStorageManager.FileReadSteamDataFile(filePrefix + fileName);
         activeFile = result;
         result.WriteToLibrary(this);
     }
 }
Esempio n. 9
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 public void LoadAsync(string fileName)
 {
     if (fileName.StartsWith(filePrefix))
     {
         SteamworksRemoteStorageManager.FileReadAsync(fileName).Complete = fileResult =>
         {
             activeFile = fileResult;
             fileResult.WriteToLibrary(this);
         };
     }
     else
     {
         SteamworksRemoteStorageManager.FileReadAsync(filePrefix + fileName).Complete = fileResult =>
         {
             activeFile = fileResult;
             fileResult.WriteToLibrary(this);
         };
     }
 }
Esempio n. 10
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        /// <summary>
        /// Saves the file with a new name.
        /// Note that if the provided file name does not start with the filePrefix defined then it will be added
        /// </summary>
        /// <param name="fileName">The name to save as
        /// Note that if the provided file name does not start with the filePrefix defined then it will be added</param>
        /// <returns></returns>
        public void SaveAsAsync(string fileName)
        {
            if (string.IsNullOrEmpty(fileName))
            {
                return;
            }

            if (!fileName.StartsWith(filePrefix))
            {
                fileName = filePrefix + fileName;
            }

            var file = SteamworksRemoteStorageManager.FileWriteAsync(fileName, this);

            if (file.result != Steamworks.EResult.k_EResultFail)
            {
                file.Complete = results =>
                {
                    activeFile = results;
                };
            }
        }
Esempio n. 11
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        /// <summary>
        /// Saves the file with a new name.
        /// Note that if the provided file name does not start with the filePrefix defined then it will be added
        /// </summary>
        /// <param name="fileName">The name to save as
        /// Note that if the provided file name does not start with the filePrefix defined then it will be added</param>
        /// <returns></returns>
        public void SaveAs(string fileName)
        {
            if (string.IsNullOrEmpty(fileName))
            {
                return;
            }

            if (!fileName.StartsWith(filePrefix))
            {
                fileName = filePrefix + fileName;
            }

            var result = SteamworksRemoteStorageManager.FileWrite(fileName, this);

            if (result)
            {
                Debug.Log("[SteamDataLibrary.SaveAs] Saved '" + fileName + "' successfully.");
            }
            else
            {
                Debug.LogWarning("[SteamDataLibrary.SaveAs] Failed to save '" + fileName + "' to Steam Remote Storage.\nPlease consult https://partner.steamgames.com/doc/api/ISteamRemoteStorage#FileWrite for more information.");
            }
        }