private void OnSetup() { std15 = new Std15(512, 384, 32, 24, this); frame = 0; rnd = new Random(); x = 15; running = true; }
public Kawakudari() { std15 = new Std15(512, 384, 32, 24); rand = new Random(); GameWindow win = new GameWindow(512, 384, GraphicsMode.Default, "kawakudari"); win.Load += OnLoad; win.UpdateFrame += OnUpdateFrame; win.KeyDown += OnKeyDown; win.RenderFrame += OnRenderFrame; win.Resize += OnResize; win.Run(60.0); }