private string getStatusString(Status_t s) { byte index = (byte)s; if (index <= 2) { return(statusArr[index]); } else { return(statusArr[2]); } }
/// <summary> /// Return true if the dependencies for this job have been satisfied. /// </summary> public bool DependenciesSatisfied() { foreach (DependsOn Dependency in DependsOn) { Target T = Project.FindTarget(Dependency.Name); if (T != null) { if (T.Status == Status_t.Waiting) { return(false); } else if (T.Status == Status_t.Running) { return(false); } else if (T.Status == Status_t.Fail && !Dependency.IgnoreErrors) { Status = Status_t.Fail; return(false); } } else { IJob J = Project.FindJob(Dependency.Name); if (J == null) { throw new Exception("Job " + Name + " Cannot find dependency: " + Dependency.Name); } if (J.Status == Status_t.Waiting) { return(false); } else if (J.Status == Status_t.Fail && !Dependency.IgnoreErrors) { Status = Status_t.Fail; return(false); } else if (J.Status == Status_t.Running) { return(false); } } } // We are good to go. return(true); }