internal override void Execute()
        {
            var cmdlet = (SendTmxDetailedStatusCommand)Cmdlet;
            var statusSender = new StatusSender(new RestRequestCreator());
            try {
                statusSender.Send(cmdlet.Status);
                cmdlet.WriteObject(cmdlet, true);
            }
            catch (SendingDetailedStatusException e) {
                // throw new SendingDetailedStatusException("Failed to send detailed status");
                // throw;
                // cmdlet.WriteError(cmdlet, e.Message, "FailedToSendDetailedStatus", errorc
                // throw;

                // TODO: log only!
            }
        }
Esempio n. 2
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        public static void GetData(GetDataEventArgs args)
        {
            var plr = Main.player[args.Msg.whoAmI];
            var tsp = plr.TSPlayer();

            using (MemoryStream reader = new MemoryStream(args.Msg.readBuffer, args.Index, args.Length - 1))
            {
                switch (args.MsgID)
                {
                case PacketTypes.ItemOwner:
                    int item = reader.ReadInt16();
                    int ID   = (int)reader.ReadByte();
                    if (item == 0)
                    {
                        StatusSender.GetPingPakcet(args.Msg.whoAmI);
                    }
                    break;

                case PacketTypes.PlayerHp:
                    reader.ReadByte();
                    int life = reader.ReadInt16();
                    args.Handled = PlayerHeal(plr, life);
                    break;

                case PacketTypes.PlayerHurtV2:
                    reader.ReadByte();
                    PlayerDeathReason playerDeathReason = new PlayerDeathReason();
                    BitsByte          bitsByte          = (BitsByte)reader.ReadByte();
                    if (bitsByte[0])
                    {
                        playerDeathReason._sourcePlayerIndex = (int)reader.ReadInt16();
                    }
                    if (bitsByte[1])
                    {
                        playerDeathReason._sourceNPCIndex = (int)reader.ReadInt16();
                    }
                    if (bitsByte[2])
                    {
                        playerDeathReason._sourceProjectileIndex = (int)reader.ReadInt16();
                    }
                    if (bitsByte[3])
                    {
                        playerDeathReason._sourceOtherIndex = (int)reader.ReadByte();
                    }
                    if (bitsByte[4])
                    {
                        playerDeathReason._sourceProjectileType = (int)reader.ReadInt16();
                    }
                    if (bitsByte[5])
                    {
                        playerDeathReason._sourceItemType = (int)reader.ReadInt16();
                    }
                    if (bitsByte[6])
                    {
                        playerDeathReason._sourceItemPrefix = (int)reader.ReadByte();
                    }
                    if (bitsByte[7])
                    {
                        playerDeathReason._sourceCustomReason = reader.ReadString();
                    }
                    int damage = reader.ReadInt16();
                    args.Handled = PlayerDamage(plr, damage);
                    break;
                }
            }

            if (args.MsgID == PacketTypes.PlayerUpdate)
            {
                if (plr.controlUseItem && (plr.HeldItem.useStyle == 2 || plr.HeldItem.useStyle == 9 || plr.HeldItem.netID == 5) && UserManager.TryGetEPlayeFromName(plr.name, out Account.EPlayer eplr) && eplr.HungrValue < 34200 && eplr.CanEat)
                {
                    HungrSystem.OnEat(eplr, plr.HeldItem.buffTime);
                }
            }
        }