bool CharacterClassToggle()
 {
     if (showStats)
     {
         showStats = false;
         CharacterClassMenu.SetActive(true);
         StatsMenu.SetActive(false);
         return(false);
     }
     else
     {
         showStats = true;
         CharacterClassMenu.SetActive(false);
         StatsMenu.SetActive(true);
         return(false);
     }
 }