/// <summary> /// Initializes this instance. /// </summary> internal static void Initialize() { while (true) { Console.Write("[*] > "); string Input = Console.ReadLine(); if (!string.IsNullOrEmpty(Input)) { string[] Args = Input.Trim().Split(' '); if (Args[0] == "clear") { Console.Clear(); } else if (Args[0] == "exit") { ExitHandler.Run(Args); } else if (Args[0] == "player") { PlayerHandler.Handle(Args); } else if (Args[0] == "clan") { ClanHandler.Handle(Args); } else if (Args[0] == "stats") { StatsHandler.Handle(Args); } else if (Args[0] == "sound") { SoundHandler.Handle(Args); } } } }