Esempio n. 1
0
    public void DisplayTileInHand(int type, PlayerColor color)
    {
        GameObject tileInHandDisplay = (GameObject)GameObject.Find("TileInHandDisplay");

        if (!tileInHandDisplay)
        {
            return;
        }
        tileInHandDisplay.SetActive(true);
        if (tileInHandDisplay.GetComponent <SpriteRenderer>() == null)
        {
            Debug.Log("TileInHandDisplay SpriteRenderer was not found");
            return;
        }
        if (tileSprites == null)
        {
            Debug.Log("tileSprites was not found");
            return;
        }
        tileInHandDisplay.GetComponent <SpriteRenderer>().sprite = tileSprites["tiles" + type];
        GameObject playerOnTurnDisplay = (GameObject)GameObject.Find("PlayerOnTurnDisplay");

        playerOnTurnDisplay.GetComponent <SpriteRenderer>().color = StationsController.GetPlayerColor(color);
    }