public StationUI(int planetId, int stationId, int stationGId, StationUI.EUISettings settingIndex, float value, bool warperShouldTakeFromStorage = false) { PlanetId = planetId; StationId = stationId; StationGId = stationGId; SettingIndex = settingIndex; SettingValue = value; WarperShouldTakeFromStorage = warperShouldTakeFromStorage; }
public StationUI(int planetId, int stationId, int stationGId, int storageIdx, StationUI.EUISettings settingIndex, int itemId, int settingValue) { PlanetId = planetId; StationId = stationId; StationGId = stationGId; StorageIdx = storageIdx; SettingIndex = settingIndex; ItemId = itemId; SettingValue = settingValue; }
public StationUI(int planetId, int stationId, int stationGId, StationUI.EUISettings settingIndex, float value) { IsStorageUI = false; PlanetId = planetId; StationId = stationId; StationGId = stationGId; SettingIndex = settingIndex; SettingValue = value; }
public StationUI(int planetId, int stationId, int stationGId, int storageIdx, StationUI.EUISettings settingIndex, int itemId, int settingValue) { WarperShouldTakeFromStorage = false; PlanetId = planetId; StationId = stationId; StationGId = stationGId; StorageIdx = storageIdx; SettingIndex = settingIndex; ItemId = itemId; SettingValue = settingValue; }