void Update() { try { UpdateLabels(); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); } }
void OnGUI() { try { DrawLabels(); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); } }
public static void UpdatePlayerAttributesInModel(FighterAttributes attributes) { try { UpdateFighterAttributes(attributes); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); } }
public static void UpdateModel(MainAggregate updatedAggregate) { try { FindAndUpdateModel(updatedAggregate); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); } }
void Start() { try { GetMainController(); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); } }
public static InputSettings GetInputSettingsFromModel() { try { return(GetInputSettings()); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); return(null); } }
public static List <AbstractItemAI> GetItemListFromModel() { try { return(GetItemList()); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); return(null); } }
public static FighterAttributes GetPlayerAttributesFromModel() { try { return(GetFighterAttributes()); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); return(null); } }
public static MainAggregate ReturnModel() { try { return(FindAndReturnModel()); } catch (Exception ex) { StaticTrace.ExceptionLog(ex.Message, ex.StackTrace); return(null); } }