Esempio n. 1
0
    /// <summary>
    /// Delay before monitoring paunse/unpause.
    /// </summary>
    IEnumerator Startup()
    {
        //why I did this instead of just sleeping the thread before entering loop, I will never know... x_x
        yield return(new WaitForSeconds(5f));

        hWnd = StaticPinvoke.GetForegroundWindow();
        t_watcher.Start();
    }
Esempio n. 2
0
    public static volatile bool isDesktop = true; //volatile - cache flush/refresh, thread synchronisation not essential in this application..?
    //string currProcessName = null; //foreground process-name
    /// <summary>
    /// Background thread that monitor foreground windows type, size etc to decide pause/unpause unity main-thread.
    /// </summary>
    private void Update_T()
    {
        while (true)
        {
            // delay, can be higher but longer time to unpause/pause...50milliseconds seems fine on my i5 4core system.
            Thread.Sleep(50);
            // current foreground window. Only used to get foreground process-name, nothing is being stored. If you don't like rePaper monitoring then replace hWnd = StaticPinvoke.GetForegroundWindow() with hWnd = workerWOrig;
            hWnd = StaticPinvoke.GetForegroundWindow();

            try
            {
                // retrieve foreground window process-name. Since repaper is started as non-admin process, name retrieval might fail for admin/certain processes.
                StaticPinvoke.GetWindowThreadProcessId(hWnd, out processID);
                currProcess = Process.GetProcessById(processID);
            }
            catch (Exception)
            {
                // todo: unity functions are thread unsafe, cant use unity debug.
            }

            if (true) //old-code/future use.
            {
                #region Exceptions_&_Fixes
                // failed to find in some cases.
                if (IntPtr.Equals(workerWOrig, IntPtr.Zero) == true)
                {
                    folderView = StaticPinvoke.FindWindowEx(progman, IntPtr.Zero, "SHELLDLL_DefView", null);
                    if (folderView == IntPtr.Zero)
                    {
                        do
                        {
                            workerWOrig = StaticPinvoke.FindWindowEx(StaticPinvoke.GetDesktopWindow(), workerWOrig, "WorkerW", null);
                            folderView  = StaticPinvoke.FindWindowEx(workerWOrig, IntPtr.Zero, "SHELLDLL_DefView", null);
                        } while (folderView == IntPtr.Zero && workerWOrig != IntPtr.Zero);
                    }
                }


                try
                {
                    //currProcessName = currProcess.ProcessName.toLowerInvarient();
                    if (pause_disable == true || MenuController.menuController.userSettings.bvar2 == true || String.IsNullOrEmpty(currProcess.ProcessName))   //debugging, skip rePaper pause/sleep.
                    {
                        continue;
                    }

                    skipAhead = false;
                    if (MenuController.menuController.userSettings.appFocusPause == false)
                    {
                        //user defined application-pause/sleep-rules
                        foreach (var item in MenuController.menuController.appList)
                        {
                            //if (item.processName.ToLowerInvariant() == currProcessName)
                            if (currProcess.ProcessName.Equals(item.processName, StringComparison.InvariantCultureIgnoreCase))
                            {
                                if (item.sleep == false) //always run when this process is foreground window, even when maximized
                                {
                                    hWnd = workerWOrig;  //assume desktop, to force unpause/wakeup of rePaper.
                                }
                                else //sleep
                                {
                                    isDesktop         = false;
                                    runningFullScreen = true;
                                    main.instance.ChangeTrayIcon(runningFullScreen);
                                    manualResetEvent.Reset();
                                    skipAhead = true;
                                }
                                break;
                            }
                        }
                        if (skipAhead == true)
                        {
                            continue;
                        }
                    }

                    if (currProcess.ProcessName.Equals("repaper-unity", StringComparison.InvariantCultureIgnoreCase) || // bug fix: early launch, might detect application as hWnd ID
                        currProcess.ProcessName.Equals("config-repaper", StringComparison.InvariantCultureIgnoreCase) ||     //config utility for rePaper
                        currProcess.ProcessName.Equals("shellexperiencehost", StringComparison.InvariantCultureIgnoreCase) ||     //notification tray etc
                        currProcess.ProcessName.Equals("searchui", StringComparison.InvariantCultureIgnoreCase)        //startmenu search etc
                        //|| currProcessName.Equals("applicationframehost", StringComparison.InvariantCultureIgnoreCase) //windows10 dialogues like adjust time, all uwp processes(store apps) comes under this.
                        //|| currProcessName.Equals("discord", StringComparison.InvariantCultureIgnoreCase) //fix, when trying to minimize maximised discord window, it does not minimize properly to systemtray, foreground windowhandle still at discord.
                        )
                    {
                        hWnd = workerWOrig; //assume desktop, to force unpause/wakeup of rePaper. For win7 workerWOrig is set as progman in Start()
                    }
                }
                catch (Exception)
                {
                    //ignore
                }

                if (IntPtr.Equals(old_unity_handle, hWnd))// bug fix: early launch, might detect application as hWnd ID. what a pain..
                {
                    hWnd = workerWOrig;
                }

                if (IntPtr.Equals(shell_tray, IntPtr.Zero) == true) //startmenu, sometimes become zero?
                {
                    shell_tray = StaticPinvoke.FindWindow("Shell_TrayWnd", null);
                }

                #endregion Exceptions_&_Fixes

                if (hWnd != null && !hWnd.Equals(IntPtr.Zero))
                {
                    if (!(hWnd.Equals(desktopHandle) || hWnd.Equals(shellHandle)))
                    {
                        StaticPinvoke.GetWindowRect(hWnd, out appBounds);
                        //open applications window size, could use IsZoomed() if such fine control is not required.
                        screenBounds = System.Windows.Forms.Screen.FromHandle(hWnd).Bounds;
                        if ((appBounds.Bottom - appBounds.Top) >= screenBounds.Height * .9f && (appBounds.Right - appBounds.Left) >= screenBounds.Width * .9f) //foreground window > 90% work_area, ie: work_area = display_resolution - taskbar
                        {
                            //todo: could avoid this check everytime by making two versions of this fn, win7 & other.
                            if (System.Environment.OSVersion.Version.Major == 6 && System.Environment.OSVersion.Version.Minor == 1) //windows 7
                            {
                                if (IntPtr.Equals(hWnd, progman) != true)                                                           //not equal to desktop & fullscreen apprunning
                                {
                                    isDesktop         = false;
                                    runningFullScreen = true;
                                    main.instance.ChangeTrayIcon(runningFullScreen);
                                    manualResetEvent.Reset();
                                }
                                else // currently at desktop(if user clicks or minimize all apps)
                                {
                                    isDesktop = true;
                                    manualResetEvent.Set();
                                    runningFullScreen = false;
                                    main.instance.ChangeTrayIcon(runningFullScreen);
                                }
                            }
                            else // windows 8, 10 etc..
                            {
                                if (IntPtr.Equals(hWnd, workerWOrig) != true) //not equal to desktop & fullscreen apprunning
                                {
                                    isDesktop         = false;
                                    runningFullScreen = true;
                                    main.instance.ChangeTrayIcon(runningFullScreen);
                                    manualResetEvent.Reset();
                                }
                                else // currently at desktop(if user clicks)
                                {
                                    isDesktop = true;
                                    manualResetEvent.Set();
                                    runningFullScreen = false;
                                    main.instance.ChangeTrayIcon(runningFullScreen);
                                }
                            }
                        }
                        else if (IntPtr.Equals(shell_tray, IntPtr.Zero) != true && IntPtr.Equals(hWnd, shell_tray) == true) //systrayhandle
                        {
                            isDesktop = true;
                            main.instance.ChangeTrayIcon(runningFullScreen);
                            runningFullScreen = false;
                            manualResetEvent.Set();
                        }
                        else //application window is not greater >90%
                        {
                            isDesktop = false;

                            if (MenuController.menuController.userSettings.appFocusPause == false)
                            {
                                runningFullScreen = false;
                                main.instance.ChangeTrayIcon(runningFullScreen);
                                manualResetEvent.Set();
                            }
                            else
                            {
                                runningFullScreen = true;
                                main.instance.ChangeTrayIcon(runningFullScreen);
                                manualResetEvent.Reset();
                            }
                        }
                    }
                }
            }
        } //while loop
    }