/// <summary> /// Ранг для параметра /// </summary> /// <param name="типХарактеристики"> /// Тип параметра (опыт, скилл, характеристика, квест) /// </param> /// <param name="valueProperty"> /// Значение параметра /// </param> /// <param name="isPocazatelProperty"> /// Показатель? /// </param> /// <param name="rangsParam"> /// Ранги /// </param> /// <returns> /// Ранг /// </returns> private string getRang( string типХарактеристики, double valueProperty, bool isPocazatelProperty, ObservableCollection <Rangs> rangsParam) { switch (типХарактеристики) { case "Квест": return(string.Empty); case "Опыт": break; case "Навык": return(this.RangName(rangsParam, StaticMetods.GetLevel(valueProperty, RpgItemsTypes.ability))); case "Характеристика": return(isPocazatelProperty != true ? this.RangName(rangsParam, StaticMetods.GetLevel(valueProperty, RpgItemsTypes.characteristic)) : string.Empty); } return(string.Empty); }
/// <summary> /// Редактирование награды /// </summary> /// <param name="item"></param> public static void EditReward(Revard item) { var showRevard = new AddOrEditRevard { // Topmost = true, btnOk = { Visibility = Visibility.Visible }, btnAdd = { Visibility = Visibility.Collapsed }, btnCansel = { Visibility = Visibility.Collapsed } }; var showRevardVM = new AddOrEditRevardViewModel(item, false, false); showRevard.DataContext = showRevardVM; showRevard.btnOk.Click += (sender, args) => { showRevard.Close(); }; var HotSaveCommand = new RelayCommand(() => { showRevard.Close(); }); showRevard.InputBindings.Add(new KeyBinding(HotSaveCommand, new KeyGesture(Key.S, ModifierKeys.Control))); showRevard.ShowDialog(); StaticMetods.refreshShopItems(StaticMetods.PersProperty); }
/// <summary> /// Initializes a new instance of the <see cref="ColumnsSettingsViewModel"/> class. /// Конструктор /// </summary> /// <param name="pers"> /// The pers. /// </param> public ColumnsSettingsViewModel(Pers pers) { this.pers = pers; this.NewTaskType = new TypeOfTask() { NameOfTypeOfTask = "Новый тип", IntervalForDefoult = TimeIntervals.Нет, ContextForDefoult = pers.Contexts.FirstOrDefault(), StatusForDefoult = pers.Statuses.FirstOrDefault() }; // Заполняем интервалы времени this.IntervalsOfTime = StaticMetods.GetRepeatIntervals(); this.StatSetVMProperty = new ucStatusesSettingsViewModel( pers.Statuses, pers.Tasks, pers.TasksTypes, pers.Views); this.ContSetVMProperty = new ucContextSettingsViewModel( pers.Contexts, pers.Tasks, pers.TasksTypes, pers.Views); }
void Update() { Power = StaticMetods.GetPower(this); ReloadAutoattack(); AttackTarget(); }
/// <summary> /// Получить элементы от которых зависит этот элемент /// </summary> public void getNeedsItems() { List <RelaysItem> rel = new List <RelaysItem>(); if (this.SelectedChaProperty != null) { var needAb = this.SelectedChaProperty.NeedAbilitisProperty.Where(n => n.KoeficientProperty > 0) .OrderByDescending(n => n.KoeficientProperty) .ToList(); foreach (var needAbility in needAb) { var progress = Convert.ToDouble(needAbility.AbilProperty.LevelProperty) / Convert.ToDouble(needAbility.AbilProperty.MaxLevelProperty); progress = Math.Round(progress * 100.0, 0); rel.Add( new RelaysItem { IdProperty = needAbility.AbilProperty.GUID, ElementToolTipProperty = needAbility.AbilProperty.NameOfProperty, PictureProperty = needAbility.AbilProperty.PictureProperty, BorderColorProperty = StaticMetods.getBorderColorFromRelaysWithHardness( Convert.ToInt32(needAbility.KoeficientProperty)), ReqvirementTextProperty = progress + "%" }); } } NeedsItemsVM.RelaysItemsesProperty = rel; }
public static void SetDefoultImages() { DefoultTaskImage = StaticMetods.pathToImage(Path.Combine(Directory.GetCurrentDirectory(), "Images", "Task.png")); DefoultAbilImage = StaticMetods.pathToImage( Path.Combine(Directory.GetCurrentDirectory(), "Images", "AbDefoult.png")); DefoultCharactImage = StaticMetods.pathToImage( Path.Combine(Directory.GetCurrentDirectory(), "Images", "ChaDefoult.jpg")); DefoultQwestImage = StaticMetods.pathToImage(Path.Combine(Directory.GetCurrentDirectory(), "Images", "mission.jpg")); DefoultRewImage = StaticMetods.pathToImage(Path.Combine(Directory.GetCurrentDirectory(), "Images", "gold.png")); // Картинки DefoultTaskPic = StaticMetods.getImagePropertyFromImage(DefoultTaskImage); DefoultAbilPic = StaticMetods.getImagePropertyFromImage(DefoultAbilImage); DefoultCharactPic = StaticMetods.getImagePropertyFromImage(DefoultCharactImage); DefoultQwestPic = StaticMetods.getImagePropertyFromImage(DefoultQwestImage); DefoultRewPic = StaticMetods.getImagePropertyFromImage(DefoultRewImage); }
public override void ImportItems() { foreach (AbilitiModel ab in ImportList.Where(n => n.IsChecked)) { var fod = PersProperty.Abilitis.FirstOrDefault(n => n.NameOfProperty == ab.NameOfProperty); if (fod == null || Cha == null) { AbilitiModel cc = new AbilitiModel(ab, PersProperty); foreach (var needTaskse in ab.NeedTasks) { AddOrEditAbilityViewModel.CloneTask(needTaskse, 0, cc, false); } foreach (var source in cc.NeedTasks.ToList()) { source.TaskProperty.BeginDateProperty = MainViewModel.selectedTime; } if (Cha != null) { Cha.NeedAbilitisProperty.First(n => n.AbilProperty == cc).KoeficientProperty = 3; } } else { if (Cha != null) { Cha.NeedAbilitisProperty.First(n => n.AbilProperty == fod).KoeficientProperty = 3; } } } StaticMetods.AbillitisRefresh(PersProperty); StaticMetods.Locator.MainVM.RefreshTasksInMainView(); PersProperty.SellectedAbilityProperty = PersProperty.Abilitis.LastOrDefault(); }
/// <summary> /// Купить награду /// </summary> /// <param name="_pers">Персонаж</param> /// <param name="costProperty">Цена награды</param> public void BuyReward(Pers _pers, int costProperty) { StaticMetods.PlaySound(Properties.Resources.coin); var editableReward = this; ObservableCollection <Revard> shopItems = _pers.ShopItems; List <Revard> uni = (_pers.InventoryItems.Union(_pers.ShopItems)).ToList(); var vc = new ViewChangesClass(uni); vc.GetValBefore(); _pers.GoldProperty -= costProperty; _pers.InventoryItems.Add(editableReward); vc.GetValAfter(); var header = $"{editableReward.GetTypeOfRevard()} \"{editableReward.NameOfProperty}\" добавлен в инвентарь!!!"; Brush col = Brushes.Green; var itemImageProperty = StaticMetods.pathToImage(Path.Combine(Directory.GetCurrentDirectory(), "Images", "good.png")); vc.ShowChanges(header, col, itemImageProperty); if (editableReward.IsArtefact) { shopItems.Remove(editableReward); } StaticMetods.AbillitisRefresh(_pers); StaticMetods.refreshShopItems(_pers); }
static void Main(string[] args) { using (var form = StaticMetods.GetRenderForm("By Victorem")) using (var game = new Class1(form)) { game.Run(); } }
static void Main(string[] args) { using (var f = StaticMetods.GetRenderForm("Differed Rendering")) using (var g = new AppMy(f)) { g.Run(); } }
void Start() { _context = this; DontDestroyOnLoad(this.gameObject); StaticMetods = GetComponent <StaticMetods>(); ResourceManager = GetComponent <ResourceManager>(); loca = new List <Localization>(); }
public override void ShowMainElement(TaskGraphItem item) { Aim qwest = this.PersProperty.Aims.First(n => n.GUID == item.Uid); StaticMetods.editAim(qwest); PersProperty.SellectedAimProperty = qwest; SelectedAimProperty = PersProperty.SellectedAimProperty; }
static void Main(string[] args) { using (var f = StaticMetods.GetRenderForm("Cube Map")) using (var g = new App(f)) { g.Run(); } }
static void Main(string[] args) { using (var form = StaticMetods.GetRenderForm("Victorem_P", "LogoVW.ico")) using (var game = new Game(form)) using (var presenter = new Presenter(game)) { game.Run(); } }
static void Main(string[] args) { using (var form = StaticMetods.GetRenderForm("By Victorem", "LogoVW.ico")) using (var game = new Game(form)) using (var logic = new LogicMy(game)) { game.Run(); } }
private RelaysItem getRelaysItemForGold(int goldIfDoneProperty) { return(new RelaysItem { ElementToolTipProperty = $"Золото +{goldIfDoneProperty}", IdProperty = "gold", PictureProperty = StaticMetods.getImagePropertyFromImage(Pers.GoldImageProperty) }); }
private RelaysItem getRelaysItemForExp(int plusExp) { return(new RelaysItem { ElementToolTipProperty = $"Опыт +{plusExp}", IdProperty = "exp", PictureProperty = StaticMetods.getImagePropertyFromImage(Pers.ExpImageProperty) }); }
public static AbilitiModel DublicateAbility(AbilitiModel _selAb, Pers prs) { if (_selAb == null) { return(null); } var context = StaticMetods.Locator.AddOrEditAbilityVM; var oldAb = _selAb; context.addAb(); var addedAbility = context.SelectedAbilitiModelProperty; addedAbility.ImageProperty = oldAb.ImageProperty; addedAbility.NameOfProperty = oldAb.NameOfProperty; foreach (var characteristic in prs.Characteristics) { var k = characteristic.NeedAbilitisProperty.First(n => n.AbilProperty == oldAb) .KoeficientProperty; characteristic.NeedAbilitisProperty.First(n => n.AbilProperty == addedAbility) .KoeficientProperty = k; } AddOrEditAbilityView addAbilityView = new AddOrEditAbilityView { btnOk = { Visibility = Visibility.Collapsed }, btnAddAbility = { Visibility = Visibility .Visible }, btnCansel = { Visibility = Visibility.Visible } }; addedAbility.SetMinMaxValue(); context.RefreshInfoCommand.Execute(null); //addAbilityView.chaRelays.IsExpanded = true; Messenger.Default.Send("Фокусировка на названии!"); addAbilityView.ShowDialog(); StaticMetods.RecauntAllValues(); return(addedAbility); }
static void Main(string[] args) { Console.WriteLine("Загрузка ресурсов ..."); using (var window = StaticMetods.GetRenderForm("FrameworkTesting", "LogoVW.ico")) using (var game = new Game(window)) using (var presenter = new Presenter(game)) { Console.WriteLine("Для начала игры нажмите \"Enter\""); Console.ReadLine(); game.Run(); } }
/// <summary> /// Получаем максимальное значение для прогресс бара параметра /// </summary> /// <param name="typeParam"> /// тип параметра (квест, опыт, характеристика, скилл) /// </param> /// <param name="valueParam"> /// значение параметра /// </param> /// <param name="pocazatelParam"> /// Это показатель? /// </param> /// <param name="maxParamValue"> /// Максимальное значение для показателя /// </param> /// <returns> /// Максимальное значение прогресс бара /// </returns> private double getMax(string typeParam, double valueParam, bool pocazatelParam = false, int maxParamValue = 0) { RpgItemsTypes rpgType = RpgItemsTypes.exp; switch (typeParam) { case "Опыт": rpgType = RpgItemsTypes.exp; break; case "Характеристика": rpgType = RpgItemsTypes.characteristic; break; case "Навык": rpgType = RpgItemsTypes.ability; break; case "Перк": rpgType = RpgItemsTypes.ability; break; } if (typeParam != "Квест") { if (pocazatelParam == false) { int level = StaticMetods.GetLevel(valueParam, rpgType); if (valueParam < MainViewModel.опытаДоПервогоУровня) { return(System.Convert.ToInt32(MainViewModel.опытаДоПервогоУровня)); } else { if (level == 1) { return(System.Convert.ToInt32(MainViewModel.опытаДоПервогоУровня - 1)); } return(System.Convert.ToInt32((MainViewModel.опытаДоПервогоУровня * level * (level - 1)) - 1)); } } else { return(maxParamValue); } } else { return(100); } }
/// <summary> /// Метод удаления выбранной характеристики /// </summary> /// <param name="persProperty">Персонаж</param> public void RemoveCharacteristic(Pers persProperty) { var inventory = persProperty.InventoryItems; var shopItems = persProperty.ShopItems; var allCharacteristics = persProperty.Characteristics; // Удаляем связанные навыки //foreach (AbilitiModel abilitiModel in persProperty.Abilitis.Where(n => n.RuleCharacterisic == this).ToList()) //{ // StaticMetods.DeleteAbility(persProperty, abilitiModel); //} // Удаляем из магазинов и инвентаря removeChaFromShopAndInventory(inventory, this, shopItems); //persProperty.ChaLevAndValues.ChaLevAndValuesListWhenDelCharact(this); // Удаляем из требований навыков foreach (var abilitiModel in persProperty.Abilitis) { foreach (var needsForLevel in abilitiModel.NeedsForLevels) { foreach (var source in needsForLevel.NeedCharacts.Where(n => n.CharactProperty == this).ToList()) { needsForLevel.NeedCharacts.Remove(source); } } foreach (var needCharact in abilitiModel.NeedCharacts.Where(n => n.CharactProperty == this).ToList()) { abilitiModel.NeedCharacts.Remove(needCharact); } } // Удаляем из требований квестов foreach (var qw in persProperty.Aims) { foreach (var needCharact in qw.NeedCharacts.Where(n => n.CharactProperty == this).ToList()) { qw.NeedCharacts.Remove(needCharact); } } allCharacteristics.Remove(this); // Удаляем из навыков //foreach (var source in persProperty.Abilitis.Where(n => n.RuleCharacterisic == this)) //{ // source.RuleCharacterisic = null; //} StaticMetods.RecauntAllValues(); StaticMetods.PersProperty.NewRecountExp(); }
private void setAbRevards(List <AbilitiModel> abs, List <RelaysItem> rev) { if (abs.Any()) { rev.AddRange(abs.Select(n => new RelaysItem { ElementToolTipProperty = $"↑ \"{n.NameOfProperty}\"", IdProperty = n.GUID, PictureProperty = StaticMetods.getImagePropertyFromImage(n.ImageProperty) })); } }
private double getMaxForExp(double val, viewChangesModel vc) { var lev = StaticMetods.GetLevel(val, RpgItemsTypes.exp); var expToLevel = Pers.ExpToLevel(lev + 1, RpgItemsTypes.exp); //if (vc.to < vc.from && val == Pers.ExpToLevel(lev, RpgItemsTypes.exp)) //{ // var level = lev - 1; // if (level < 1) level = 1; // expToLevel = Pers.ExpToLevel(level, RpgItemsTypes.exp); //} return(System.Convert.ToInt32(expToLevel)); }
/// <summary> /// Пользовательская заставка (из папки с файлами) /// </summary> /// <param name="who"></param> /// <param name="text"></param> /// <param name="img"></param> private static void UserSplash(ref string who, ref string text, ref BitmapImage img) { var im = StaticMetods.GetRandomImage(Settings.Default.userSplashesFolder); var fileName = im.Item2; if (Settings.Default.ShowFileSplashName == false) { fileName = string.Empty; } who = string.Empty; text = fileName; img = im.Item1; }
public void ExpToLevelTest() { double expTo0 = StaticMetods.ExpToLevel(0, false); double expTo1 = StaticMetods.ExpToLevel(1, false); double expTo2 = StaticMetods.ExpToLevel(2, false); double expTo3 = StaticMetods.ExpToLevel(3, false); double expTo4 = StaticMetods.ExpToLevel(4, false); Debug.Assert(expTo0 == 0); Debug.Assert(expTo1 == 10); Debug.Assert(expTo2 == 20); Debug.Assert(expTo3 == 50); Debug.Assert(expTo4 == 110); }
public void GetMinAbilityCharacteristicTest() { double expTo0 = StaticMetods.GetMinAbilityCharacteristic(5, false); double expTo1 = StaticMetods.GetMinAbilityCharacteristic(11, false); double expTo2 = StaticMetods.GetMinAbilityCharacteristic(21, false); double expTo3 = StaticMetods.GetMinAbilityCharacteristic(51, false); double expTo4 = StaticMetods.GetMinAbilityCharacteristic(111, false); Debug.Assert(expTo0 == 0); Debug.Assert(expTo1 == 10); Debug.Assert(expTo2 == 20); Debug.Assert(expTo3 == 50); Debug.Assert(expTo4 == 110); }
public void GetMaxCharacteristicAbilityTest() { double expTo0 = StaticMetods.GetMaxCharacteristicAbility(5, false); double expTo1 = StaticMetods.GetMaxCharacteristicAbility(11, false); double expTo2 = StaticMetods.GetMaxCharacteristicAbility(21, false); double expTo3 = StaticMetods.GetMaxCharacteristicAbility(51, false); double expTo4 = StaticMetods.GetMaxCharacteristicAbility(111, false); Debug.Assert(expTo0 == 9); Debug.Assert(expTo1 == 19); Debug.Assert(expTo2 == 49); Debug.Assert(expTo3 == 109); Debug.Assert(expTo4 == 209); }
public void GetLevelTest() { int level0 = StaticMetods.GetLevel(9); int level1 = StaticMetods.GetLevel(11); int level2 = StaticMetods.GetLevel(21); int level3 = StaticMetods.GetLevel(51); int level4 = StaticMetods.GetLevel(111); Debug.Assert(level0 == 0); Debug.Assert(level1 == 1); Debug.Assert(level2 == 2); Debug.Assert(level3 == 3); Debug.Assert(level4 == 4); }
private List <RelaysItem> getRevardsForQwest() { List <RelaysItem> rev = new List <RelaysItem>(); var plusExp = Qwest.PlusExp; if (plusExp != 0) { rev.Add(getRelaysItemForExp(plusExp)); } var goldIfDoneProperty = Qwest.GoldIfDoneProperty; if (goldIfDoneProperty != 0) { rev.Add(getRelaysItemForGold(goldIfDoneProperty)); } // Прокачка навыков var abs = Qwest.UpUbilitys.ToList(); if (abs.Any()) { rev.AddRange(abs.Select(n => new RelaysItem { ElementToolTipProperty = $"\"{n.Ability.NameOfProperty}\" +{n.ValueToUp}", IdProperty = n.Ability.GUID, PictureProperty = StaticMetods.getImagePropertyFromImage(n.Ability.ImageProperty) })); } //rev.AddRange(StaticMetods.PersProperty // .ShopItems.Where(n => n.NeedQwests.Any(q => q == Qwest)) // .Select( // getRelaysItemFromRevard).ToList()); var abs2 = StaticMetods.PersProperty.Abilitis.Where(n => n.ReqwireAims.Any(q => q == Qwest)).ToList(); setAbRevards(abs2, rev); rev.AddRange(StaticMetods.PersProperty .ShopItems.Where(n => n.NeedQwests.Any(q => q == Qwest)) .Select( getRelaysItemFromRevard).ToList()); return(rev); }
static void Main(string[] args) { System.Console.WriteLine("ТАНЕЦ МИЛЛИОНА ЗВЕЗД ДЛЯ BY_OWL"); System.Console.WriteLine("Для продолжения нажмите Enter"); System.Console.WriteLine("Чтобы врашать используйте клавиши W A S D "); System.Console.WriteLine("Для приблежения стрелка вверх на клавиатуре. "); System.Console.WriteLine("Для отдаления стрелка вниз на клавиатуре"); System.Console.WriteLine("Для выхода нажмите клавишу Esc"); System.Console.ReadLine(); System.Console.WriteLine("Загрузка... "); using (var form = StaticMetods.GetRenderForm("Winbringer", "LogoVW.ico")) using (var game = new Game(form)) using (var presenter = new Logic(game)) { game.Run(); } }