public void Start(GameMode mode) { bStopRequested = false; barrels = new List <Barrel>(); StaticKeyboard.AddKeyDownListener(KeyDown); tickCount = 100; barrelSpawn = 200; gravity = 0.6F; CreateLevel(); }
public void Start(GameMode mode) { StaticDisplay.AddResizeListener(Resize); StaticMouse.AddMouseDownListener(MouseDown); StaticMouse.AddMouseUpListener(MouseUp); StaticMouse.AddMouseWheelListener(MouseWheel); StaticKeyboard.AddKeyDownListener(KeyDown); StaticKeyboard.AddKeyUpListener(KeyUp); ChangeScreen(GuiGameMenu); }
public void Start(GameMode mode) { Round.StartHeight = StaticDisplay.DisplayHeight; Round.StartWidth = StaticDisplay.DisplayWidth; StaticDisplay.FPSCap = 150; Textures.LoadTextures(); Round.LoadLevels(); Round.CurrentLevel = Round.Levels[0]; Round.PlayerOne = new Human(); StaticDisplay.AddResizeListener(Resize); StaticMouse.AddMouseDownListener(MouseDown); StaticKeyboard.AddKeyDownListener(KeyDown); }
public void Start(GameMode mode) { if (mode == GameMode.SINGLEPLAYER) { multiplayer = false; } else { multiplayer = true; } StaticDisplay.AddResizeListener(Resize); StaticKeyboard.AddKeyDownListener(KeyDown); stopRequested = false; Restart(); }
void IGameInstance.Start(GameMode mode) { Auto._globalStepFactor = (double)Config.gameTickBase / Config.gameTicksPS; Auto.objects = new ObjBox[Config.maxObjs]; Auto.player1 = new Point(0, 0); for (int i = 0; i < Auto.objects.Length; i++) { Auto.objects[i] = new ObjBox(Config.rand.Next(-500, 500), Config.rand.Next(-500, 500)); } StaticKeyboard.AddKeyUpListener(Events.KeyUp); StaticKeyboard.AddKeyDownListener(Events.KeyDown); StaticMouse.AddMouseDownListener(Events.MouseClick); StaticMouse.AddMouseWheelListener(Events.MouseWheel); }
public void Start(GameMode mode) { Round.StartHeight = StaticDisplay.DisplayHeight; Round.StartWidth = StaticDisplay.DisplayWidth; StaticDisplay.FPSCap = 80; Textures.LoadTextures(); Round.LoadLevels(); Round.CurrentLevel = Round.Levels[1]; Round.PlayerOne = new Human(); Spider spider = new Spider(new RectangleF(200, 400, 80, 80)); Spider spider1 = new Spider(new RectangleF(800, 400, 80, 80)); Spider spider2 = new Spider(new RectangleF(600, 400, 80, 80)); Spider spider3 = new Spider(new RectangleF(1000, 400, 80, 80)); StaticDisplay.AddResizeListener(Resize); StaticMouse.AddMouseDownListener(MouseDown); StaticKeyboard.AddKeyDownListener(KeyDown); }
public void Start(GameMode mode) { fieldCountX = 13; fieldCountY = 11; field = new Rectangle[fieldCountX, fieldCountY]; if (mode == GameMode.SINGLEPLAYER) { multiplayer = false; } else { multiplayer = true; } StaticDisplay.AddResizeListener(Resize); StaticKeyboard.AddKeyDownListener(KeyDown); stopRequested = false; Restart(); //System.Threading.Thread.Sleep(2000); }