public void CreatePreviewInstance(StaticModel model)
        {
            StaticInstance instance = new StaticInstance();

            instance.gameObject      = GameObject.Instantiate(model.prefab);
            instance.RadiusOffset    = (float)FlightGlobals.ActiveVessel.altitude;
            instance.CelestialBody   = KerbalKonstructs.instance.getCurrentBody();
            instance.Group           = "Ungrouped";
            instance.RadialPosition  = KerbalKonstructs.instance.getCurrentBody().transform.InverseTransformPoint(FlightGlobals.ActiveVessel.transform.position);
            instance.RotationAngle   = 0f;
            instance.Orientation     = Vector3.up;
            instance.VisibilityRange = 25000f;

            instance.model = model;

            instance.spawnObject(true, true);
            // KerbalKonstructs.instance.selectObject(obj, false);
            currPreview = instance;
        }