Esempio n. 1
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 private void Start()
 {
     _inputController  = (Joystick)StaticContainer.Get(typeof(Joystick));
     _animator         = GetComponent <IAnimator>();
     _aimingController = (AimingController)StaticContainer.Get(typeof(AimingController));
     SetState(_states.First(x => x.Name == GamePersonState.Idle));
 }
Esempio n. 2
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        public static void StaticInstantiation()
        {
            StaticContainer.Instantiate();
            StaticContainer.BindNewInstance <Weapon, HeroDefaultWeapon>();
            StaticContainer.BindNewInstance <Armor, HeroDefaultArmor>();
            StaticContainer.BindNewInstance <Character, Hero>();

            Hero hero = (Hero)StaticContainer.Get <Character>("hero");

            Console.WriteLine(string.Format("This hero has weapon with atk = {0} and armor with def = {1}.", hero.Weapon.Atk, hero.Armor.Def));

            StaticContainer.Dispose();
        }
        public void CanGet()
        {
            TestEmptyClass defaultSingleton = StaticContainer.Get <TestEmptyClass>();

            Assert.AreSame(DEFAULT_EMPTY_CLASS, defaultSingleton);

            TestEmptyClass customSingleton = StaticContainer.Get <TestEmptyClass>(CUSTOM_ID);

            Assert.AreSame(CUSTOM_EMPTY_CLASS, customSingleton);

            TestEmptyClass prototype = StaticContainer.Get <TestEmptyClass>(PROTOTYPE_ID);

            Assert.AreNotSame(PROTOTYPE_EMPTY_CLASS, prototype);
            Assert.AreEqual(typeof(TestEmptyClass), prototype.GetType());

            TestEmptyChildClass childClass = (TestEmptyChildClass)StaticContainer.Get <TestEmptyClass>(SUBCLASS_ID);

            Assert.AreSame(EMPTY_CHILD_CLASS, childClass);
        }
 private void Start()
 {
     _aimingController = (AimingController)StaticContainer.Get(typeof(AimingController));
     _animator         = GetComponent <IAnimator>();
 }
Esempio n. 5
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 private void Start()
 {
     _aimingController = (AimingController)StaticContainer.Get(typeof(AimingController));
 }
Esempio n. 6
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 private void Start()
 {
     _inputController = (Joystick)StaticContainer.Get(typeof(Joystick));
     _animator        = GetComponent <IAnimator>();
     _direction       = Vector3.zero;
 }
Esempio n. 7
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 private void Start()
 {
     _cameraControl = (CameraControl)StaticContainer.Get(typeof(CameraControl));
     _cameraControl.SetTarget(_player.transform);
 }