public GamePlayState(StatePatternGame statePatternGame) { game = statePatternGame; }
public GamePauseState(StatePatternGame statePatternGame) { game = statePatternGame; }
public GamePlayState(StatePatternGame statePatternGame) { game = statePatternGame; }
public GamePauseState(StatePatternGame statePatternGame) { game = statePatternGame; }