private void Set_StateOfObject(StateOfObject objectState) { if (NetworkManager.IsConnectedAndInRoom) { photonView.RPC(nameof(Stream_StateOfObject), RpcTarget.OthersBuffered, (int)objectState); } Stream_StateOfObject((int)objectState); }
private void Stream_StateOfObject(int objectState) { currentState = (StateOfObject)objectState; if (currentState == StateOfObject.Inactive) { timer = 0; } }
public override void OnDisable() { base.OnDisable(); progressBar.enabled = false; progressBar_Warning.enabled = false; if (currentState == StateOfObject.Washing) { currentState = StateOfObject.Inactive; } }