private void Selects(StateMachine.RuleStateEventArgs e) { try { GR.SelectCurrent(e.StateObject); MainStrip.SetLine(stateMachine.GetStrip); MainStrip.Select(stateMachine.Selected); } catch { } }
private void StateMachine_WasUndo(object sender, StateMachine.RuleStateEventArgs e) { Dispatcher.Invoke(() => Selects(e)); }
private void StateMachine_Finished(object sender, StateMachine.RuleStateEventArgs e) { Dispatcher.Invoke(() => UpdateWordView()); }