void Start() { m_balloonPool = GetComponent <Balloon_Object_Pool>(); m_statChange = GameObject.Find("Game_Start_Menu").GetComponent <StatChange_Sliders>(); m_scorer = GameObject.Find("In_Game_UI").GetComponent <PlayerScoring> (); m_gameUI = GameObject.Find("In_Game_UI").GetComponent <InGameUI> (); }
void Start() { m_spawnTimeText = GetComponent <Text> (); m_stats = GameObject.Find("Game_Start_Menu").GetComponent <StatChange_Sliders> (); }