Esempio n. 1
0
 protected void AddModifier(Character character, Stat.Modifier modifier)
 {
     if (health)
     {
         character.health.AddModifier(modifier);
     }
     if (energy)
     {
         character.energy.AddModifier(modifier);
     }
     if (power)
     {
         character.power.AddModifier(modifier);
     }
     if (armor)
     {
         character.armor.AddModifier(modifier);
     }
     if (speed)
     {
         character.speed.AddModifier(modifier);
     }
 }
 public DecayingStatBuffInfo(IBuff buff, Stat.Modifier modifier) : base(buff, modifier)
 {
 }
 public KnockbackBuffInfo(IBuff buff, Stat.Modifier modifier) : base(buff)
 {
     this.modifier = modifier;
 }
Esempio n. 4
0
 public StatBuffInfo(IBuff buff, Stat.Modifier modifier) : base(buff)
 {
     this.modifier = modifier;
 }
Esempio n. 5
0
 public ReduceMaxStatInfo(IBuff info, Stat.Modifier modifier) : base(info)
 {
     this.modifier = modifier;
 }