// ====================================================================== init // Use this for initialization void Start() { _shelter = g.GetComponent <Shelter> (); _visitors = g.GetComponent <Visitor> (); _ui = g.GetComponent <UI> (); _gametime = g.GetComponent <GameTime> (); _startNewConversation = g.GetComponent <StartNewConversation> (); _Cond = g.GetComponent <Conditions>(); _Diag = g.GetComponent <Dialogue> (); //invisible at first renderer.enabled = false; day = _gametime._currentDay; foreach (Transform child in transform) { if (child.name == "Alert") { alert = child; alert.renderer.enabled = false; } if (child.name == "Highlight") { light = child; light.renderer.enabled = false; } } }
public int _currentDay; // current day // =============================================== initialization // Use this for initialization void Start() { _gameWorld = this.GetComponent <GameWorld> (); _shelter = this.GetComponent <Shelter> (); _rh = this.GetComponent <ReportHandler> (); _reports = new List <Report> (); _startConv = this.GetComponent <StartNewConversation> (); if (_visitors == null) { _visitors = this.GetComponent <Visitor> (); } // starting values _currentDay = 0; }
// ========================================================== initialization // Use this for initialization void Start() { _startNewConversation = this.GetComponent <StartNewConversation>(); if (_shelter == null) { _shelter = g.GetComponent <Shelter> (); } if (_visitors == null) { _visitors = g.GetComponent <Visitor> (); } if (_gametime == null) { _gametime = g.GetComponent <GameTime> (); } if (_reports == null) { _reports = g.GetComponent <ReportHandler> (); } _gameWorld = g.GetComponent <GameWorld> (); _Cond = g.GetComponent <Conditions>(); _newdayanim = g.GetComponent <NewDayAnim> (); foreach (Transform child in g.transform) { if (child.name == "BlackBox") { blackbox = child; } if (child.name == "Title") { title = child; } } charButtons = sideButtons = showButtons = showJournal = showHelp = false; showAllButtons = false; tutorial = true; warning = 0; index = -1; animateSide = 500; fade = 0; fading = 0; credits = false; boxStyle = new GUIStyle("box"); buttonStyle = new GUIStyle("button"); labelStyle = new GUIStyle("Label"); regular = (Font)Resources.Load("Arial", typeof(Font)); bold = (Font)Resources.Load("Arial Bold", typeof(Font)); box = (Texture2D)Resources.Load("boxBack", typeof(Texture2D)); button1 = (Texture2D)Resources.Load("buttonBack", typeof(Texture2D)); button2 = (Texture2D)Resources.Load("buttonBack2", typeof(Texture2D)); button3 = (Texture2D)Resources.Load("buttonBack3", typeof(Texture2D)); black = (Texture2D)Resources.Load("black", typeof(Texture2D)); }