private void Awake()
    {
        _instance = this;
        startChildDotweenAnimation        = transform.Find("StartChild").gameObject.GetComponent <DOTweenAnimation>();
        serverListChildDotweenAnimation   = transform.Find("ServerListChild").gameObject.GetComponent <DOTweenAnimation>();
        userRegisterImageDotweenAnimation = transform.Find("UserRegisterImage").gameObject.GetComponent <DOTweenAnimation>();
        roleSelectChildDotweenAnimation   = transform.Find("CharacterSelectChild").gameObject.GetComponent <DOTweenAnimation>();
        rolebuildChildDotweenAnimation    = transform.Find("CharacterShowSelectChild").gameObject.GetComponent <DOTweenAnimation>();
        content                       = transform.Find("ServerListChild/ServerListScrollView/Viewport/Content").gameObject;
        serveritemRed                 = Resources.Load("ServerName1Image", typeof(GameObject)) as GameObject;
        serveritemGreen               = Resources.Load("ServerName2Image", typeof(GameObject)) as GameObject;
        serverSelectedGo              = transform.Find("ServerListChild/ServerNameImage").gameObject;
        characterSelectGO             = transform.Find("CharacterSelectChild/ChangeCharacterChild/CharacterSelectGO").GetComponent <Transform>();
        userNameStartImageText        = transform.Find("StartChild/UserNameImage/UserNameText").GetComponent <Text>();
        serverNameText                = transform.Find("StartChild/ServerNameImage/ServerNameText").GetComponent <Text>();
        characterNameText             = transform.Find("CharacterSelectChild/CharacterNameImage/CharacterNameText").GetComponent <Text>();
        usernameInputLogin            = transform.Find("UserNameImage/UserNameImage").GetComponent <InputField>();
        passwordInputLogin            = transform.Find("UserNameImage/UserPasswordImage").GetComponent <InputField>();
        usernameInputRegister         = transform.Find("UserRegisterImage/UserNImage").GetComponent <InputField>();
        passwordInputRegister         = transform.Find("UserRegisterImage/PasswordImage").GetComponent <InputField>();
        repasswordInputRegister       = transform.Find("UserRegisterImage/ConfirmPasswordImage").GetComponent <InputField>();
        phoneNumberInputRegister      = transform.Find("UserRegisterImage/PhoneNumberImage").GetComponent <InputField>();
        characterNameInputLogin       = transform.Find("CharacterShowSelectChild/InputNameImage").GetComponent <InputField>();
        userNameImageDoTweenAnimation = transform.Find("UserNameImage").GetComponent <DOTweenAnimation>();

        loginController    = this.GetComponent <LoginController>();
        registerController = this.GetComponent <RegisterController>();
        roleController     = this.GetComponent <RoleController>();


        roleController.OnGetRole    += OnGetRole;
        roleController.OnAddRole    += OnAddRole;
        roleController.OnSelectRole += OnSelectRole;
    }
 protected void OnDestroy()
 {
     if(menuController != null)
     {
         menuController = null;
     }
 }
    private void Awake()
    {
        rangeIndicator = GameObject.FindGameObjectWithTag("Range Indicator");

        rangeIndicator.SetActive(false);

        startMenuScript = FindObjectOfType <StartMenuController>();
    }
    private void Awake()
    {
        SMC = this;

        _animator = gameObject.GetComponent <Animator>();

        _userNameText.text = String.Format(AppConsts.ADMIN_FMT, AppConsts.DIFFICULTY_TO_TEXT[Mathf.Clamp(DataManager.getDifficulty(), 0, AppConsts.DIFFICULTY_TO_TEXT.Length - 1)]);
        //populateRecentScores();
    }
Esempio n. 5
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    void Awake()
    {
        _instance = this;
        //loginController = this.GetComponent<LoginController>();
        roleController = this.GetComponent <RoleController>();

        //注册事件
        roleController.OnGetRole += DisplayRoles;
    }
    // Use this for initialization
    void Start()
    {
        dungeonMap.SetActive(false);
        cameraController    = cam.GetComponent <CameraController>();
        playerController    = player.GetComponent <PlayerController>();
        startMenuController = startMenu.GetComponent <StartMenuController>();

        load          = false;
        dungeonActive = false;
    }
    public void Register(string username, string password, StartMenuController controller)
    {
        this.controller = controller;
        user            = new User()
        {
            Username = username, Password = password
        };
        string json = JsonMapper.ToJson(user);
        Dictionary <byte, object> parameters = new Dictionary <byte, object>();

        parameters.Add((byte)ParameterCode.User, json);
        PhotonEngine.Instance.SendRequest(OperationCode.Register, parameters);
    }
Esempio n. 8
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    public override void Enter()
    {
        _startMenuController = Services.Get <UIManager>().OpenWorldUI <StartMenuController>("StartMenu");
        if (isFirstPlay)
        {
            _startMenuController.NewGameButton.onClick.AddListener(FirstPlay);
            //_startMenuController.NewGameButton.onClick.AddListener(InterView);
            isFirstPlay = false;
        }
        else
        {
            _startMenuController.NewGameButton.onClick.AddListener(NormalPlay);
        }

        //FF36
        //_startMenuController.FF36Button.onClick.AddListener(()=> {
        //    InterView();
        //});
    }
Esempio n. 9
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 void Awake()
 {
     _Instance = this;
 }
Esempio n. 10
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 private void InitializeManager()
 {
     startMenuController      = GetComponent <StartMenuController>();
     roundEndedMenuController = GetComponent <RoundEndedMenuController>();
 }
Esempio n. 11
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 private void Awake()
 {
     Instance = this;
 }
Esempio n. 12
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 //--------------------------------------------------------------------------
 // protected mono methods
 //--------------------------------------------------------------------------
 protected void Awake()
 {
     menuController = this;
 }
Esempio n. 13
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    //START
    private void Start()
    {
        startMenuScript = FindObjectOfType <StartMenuController>();

        fillColour.color = Color.green;
    }