Esempio n. 1
0
        public override bool Equals(object obj)
        {
            if (obj is PalindromeResult)
            {
                var other = obj as PalindromeResult;
                return(Palindrome.Equals(other.Palindrome) &&
                       StartIndex.Equals(other.StartIndex) &&
                       EndIndex.Equals(other.EndIndex));
            }

            throw new ArgumentException("Cannot compare to anything but a PalindromeResult", nameof(obj));
        }
Esempio n. 2
0
        /// <summary>
        /// Returns true if Lap instances are equal
        /// </summary>
        /// <param name="other">Instance of Lap to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(Lap other)
        {
            if (ReferenceEquals(null, other))
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Id == other.Id ||
                     Id != null &&
                     Id.Equals(other.Id)
                     ) &&
                 (
                     Activity == other.Activity ||
                     Activity != null &&
                     Activity.Equals(other.Activity)
                 ) &&
                 (
                     Athlete == other.Athlete ||
                     Athlete != null &&
                     Athlete.Equals(other.Athlete)
                 ) &&
                 (
                     AverageCadence == other.AverageCadence ||
                     AverageCadence != null &&
                     AverageCadence.Equals(other.AverageCadence)
                 ) &&
                 (
                     AverageSpeed == other.AverageSpeed ||
                     AverageSpeed != null &&
                     AverageSpeed.Equals(other.AverageSpeed)
                 ) &&
                 (
                     Distance == other.Distance ||
                     Distance != null &&
                     Distance.Equals(other.Distance)
                 ) &&
                 (
                     ElapsedTime == other.ElapsedTime ||
                     ElapsedTime != null &&
                     ElapsedTime.Equals(other.ElapsedTime)
                 ) &&
                 (
                     StartIndex == other.StartIndex ||
                     StartIndex != null &&
                     StartIndex.Equals(other.StartIndex)
                 ) &&
                 (
                     EndIndex == other.EndIndex ||
                     EndIndex != null &&
                     EndIndex.Equals(other.EndIndex)
                 ) &&
                 (
                     LapIndex == other.LapIndex ||
                     LapIndex != null &&
                     LapIndex.Equals(other.LapIndex)
                 ) &&
                 (
                     MaxSpeed == other.MaxSpeed ||
                     MaxSpeed != null &&
                     MaxSpeed.Equals(other.MaxSpeed)
                 ) &&
                 (
                     MovingTime == other.MovingTime ||
                     MovingTime != null &&
                     MovingTime.Equals(other.MovingTime)
                 ) &&
                 (
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                 ) &&
                 (
                     PaceZone == other.PaceZone ||
                     PaceZone != null &&
                     PaceZone.Equals(other.PaceZone)
                 ) &&
                 (
                     Split == other.Split ||
                     Split != null &&
                     Split.Equals(other.Split)
                 ) &&
                 (
                     StartDate == other.StartDate ||
                     StartDate != null &&
                     StartDate.Equals(other.StartDate)
                 ) &&
                 (
                     StartDateLocal == other.StartDateLocal ||
                     StartDateLocal != null &&
                     StartDateLocal.Equals(other.StartDateLocal)
                 ) &&
                 (
                     TotalElevationGain == other.TotalElevationGain ||
                     TotalElevationGain != null &&
                     TotalElevationGain.Equals(other.TotalElevationGain)
                 ));
        }
Esempio n. 3
0
        /// <summary>
        /// Returns true if DetailedSegmentEffort instances are equal
        /// </summary>
        /// <param name="other">Instance of DetailedSegmentEffort to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(DetailedSegmentEffort other)
        {
            if (ReferenceEquals(null, other))
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                     ) &&
                 (
                     Activity == other.Activity ||
                     Activity != null &&
                     Activity.Equals(other.Activity)
                 ) &&
                 (
                     Athlete == other.Athlete ||
                     Athlete != null &&
                     Athlete.Equals(other.Athlete)
                 ) &&
                 (
                     MovingTime == other.MovingTime ||
                     MovingTime != null &&
                     MovingTime.Equals(other.MovingTime)
                 ) &&
                 (
                     StartIndex == other.StartIndex ||
                     StartIndex != null &&
                     StartIndex.Equals(other.StartIndex)
                 ) &&
                 (
                     EndIndex == other.EndIndex ||
                     EndIndex != null &&
                     EndIndex.Equals(other.EndIndex)
                 ) &&
                 (
                     AverageCadence == other.AverageCadence ||
                     AverageCadence != null &&
                     AverageCadence.Equals(other.AverageCadence)
                 ) &&
                 (
                     AverageWatts == other.AverageWatts ||
                     AverageWatts != null &&
                     AverageWatts.Equals(other.AverageWatts)
                 ) &&
                 (
                     DeviceWatts == other.DeviceWatts ||
                     DeviceWatts != null &&
                     DeviceWatts.Equals(other.DeviceWatts)
                 ) &&
                 (
                     AverageHeartrate == other.AverageHeartrate ||
                     AverageHeartrate != null &&
                     AverageHeartrate.Equals(other.AverageHeartrate)
                 ) &&
                 (
                     MaxHeartrate == other.MaxHeartrate ||
                     MaxHeartrate != null &&
                     MaxHeartrate.Equals(other.MaxHeartrate)
                 ) &&
                 (
                     Segment == other.Segment ||
                     Segment != null &&
                     Segment.Equals(other.Segment)
                 ) &&
                 (
                     KomRank == other.KomRank ||
                     KomRank != null &&
                     KomRank.Equals(other.KomRank)
                 ) &&
                 (
                     PrRank == other.PrRank ||
                     PrRank != null &&
                     PrRank.Equals(other.PrRank)
                 ) &&
                 (
                     Hidden == other.Hidden ||
                     Hidden != null &&
                     Hidden.Equals(other.Hidden)
                 ));
        }