public void StartGame() { var sgs = new StartGameScript(); SetPath(sgs.InitRootPath()); sgs.LoadNewScene(); }
public void LoadGame() { var sgs = new StartGameScript(); _loadFile = _mSaveScript.Load(); sgs.LoadNewScene(); }
public void StartGame() { var sgs = new StartGameScript(); SetPath(sgs.InitRootPath()); sgs.LoadNewScene(); }
public void LoadGame() { var sgs = new StartGameScript(); _loadFile = _mSaveScript.Load(); sgs.LoadNewScene(); }