Esempio n. 1
0
    //private GameOverCanvas gameOverCanvas;

    void Start()
    {
        optionsMainCanvas.gameObject.SetActive(false);

        helpCanvas.gameObject.SetActive(false);

        helpVideo.gameObject.SetActive(false);

        bgObject.gameObject.SetActive(false);

        langSupport = FindObjectOfType <LanguageSupport>();

        helpCanvas.gameObject.SetActive(false);

        gameCanvas = FindObjectOfType <UIHandler>();

        startGameCanvas = FindObjectOfType <StartGameCanvas>();

        //gameOverCanvas = FindObjectOfType<GameOverCanvas>();

        gameEngine = FindObjectOfType <GameEngine>();

        audioSource = Camera.main.GetComponent <AudioSource>();

        storageEngine = FindObjectOfType <StorageEngine>();
    }
Esempio n. 2
0
    public void SetActiveScene(string scene)
    {
        if (scene.Equals("start"))
        {
            startGameCanvas = FindObjectOfType <StartGameCanvas>();

            navHandler = FindObjectOfType <NavigationHandler>();
        }
    }