/**Method Name: TestClick * Parameters: N/A * Returns: N/A * * This function flips boolean values and switches button colors to indicate selection. * Called by all test buttons. * */ public void TestClick() { //check if in CT mode if (CTmode) { //Takes button clicked GameObject buttonClicked = ES.currentSelectedGameObject; //change color of button if (buttonClicked.GetComponent <Image>().color == Color.white) { buttonClicked.GetComponent <Image>().color = new Color(1, (float)0.95, (float)0.5); } else { buttonClicked.GetComponent <Image>().color = Color.white; } //buttons are named 1,2,3,...,n int testNumber = int.Parse(buttonClicked.name); //testNumber-1 for indexing temp[testNumber - 1] = !temp[testNumber - 1]; } //this is for practice test else { Debug.Log("HEllo"); Debug.Log(ES.currentSelectedGameObject.name); StartGame.ChangeToGameScene(int.Parse(ES.currentSelectedGameObject.name)); } }
private void Update() { if (StartGame.Practice()) { if (Input.GetKeyDown(KeyCode.Escape)) { StartGame.ChangeToGameScene(0); } } }
public void TakeTest() { StartGame.ChangeToGameScene(chosen); }