// Start is called before the first frame update void Start() { doorCutscene = GameObject.Find("Cutscene_Door").GetComponent <StartCutscene>(); outlinepan = GameObject.Find("pan").GetComponent <Outlinable>(); outlineegg = GameObject.Find("EggShell").GetComponent <Outlinable>(); bakeegg = GameObject.Find("StoveTrigger").GetComponent <BakeEggCutscene>(); stoveknob = GameObject.Find("StoveKnob").GetComponent <Outlinable>(); }
private void Start() { cutscene = GameObject.Find("Cutscene_Door").GetComponent <StartCutscene>(); }