protected void InitStarsMesh() { Stars = new StarsField(); if (starsMesh == null) { starsMesh = Stars.InitializeStarfield(); starsMesh.hideFlags = HideFlags.HideAndDontSave; if (starsMesh == null) { Debug.Log(" Can't find or read <b>StarsData.bytes</b> file."); } } }
protected void InitStarsMesh() { Stars = new StarsField(); if (starsMesh == null){ starsMesh = Stars.InitializeStarfield(); starsMesh.hideFlags = HideFlags.HideAndDontSave; if (starsMesh == null) Debug.Log(" Can't find or read <b>StarsData.bytes</b> file."); } }