public void ExpectGetPrintFrameToReturntNotEmptyString()
        {
            var director = new MatrixDirector();
            var builder  = new SmallMatrixBuilder();

            director.Construct(builder);
            var matrix = builder.GetMatrix();

            var player = new Player();

            var printer = new StandardPrinter();

            var result = printer.GetPrintFrame(matrix, player);

            Assert.AreNotEqual(result.Length, 0);
        }