public StageZoneParams GetStageZoneParams() { float realAngle = (transform.localEulerAngles.y > 180) ? transform.localEulerAngles.y - 360 : transform.localEulerAngles.y; float realRightAngle = GetRealAngle(rightAngle + realAngle); float realLeftAngle = GetRealAngle(leftAngle + realAngle); StageZoneParams returnParams = new StageZoneParams(realRightAngle, realLeftAngle, bottomAngle, topAngle, minimalDistance, maxDistance); if (freeAspect) { returnParams = new StageZoneParams(-360, 360, bottomAngle, topAngle, minimalDistance, maxDistance); } return(returnParams); }
public void SetStageZoneParams(StageZoneParams szParams) { this.szParams = szParams; }
public void SetStageZoneParams(StageZoneParams szParams) { (inputHandler as SZInputHandler).SetStageZoneParams(szParams); }