Esempio n. 1
0
 public void SetInit(int worldIndex, int stageIndex)
 {
     this.worldIndex = worldIndex;
     this.stageIndex = stageIndex;
     isUnLocked      = StageList.IsUnLocked(worldIndex, stageIndex);
     onClick.AddListener(() => OnClick());
     transform.Find("Title").GetComponent <Text>().text = RomanNumber.Roman(stageIndex + 1);
     if (isUnLocked)
     {
         transform.Find("LockImage").gameObject.SetActive(false);
     }
     else
     {
         transform.Find("LockImage").gameObject.SetActive(true);
     }
 }
Esempio n. 2
0
    public void ListStages(int worldIndex)
    {
        for (int i = 0; i < stageSelectButtons.Length; i++)
        {
            stageSelectButtons[i].SetInit(0, i);
        }

        Vector2 buttonLocalPos = Vector2.zero;

        for (int i = 0; i < stageSelectButtons.Length; i++)
        {
            if (StageList.IsUnLocked(0, i))//잠겨있음
            {
                buttonLocalPos = stageSelectButtons[i].GetComponent <RectTransform>().anchoredPosition;
            }
        }
        this.GetComponent <RectTransform>().anchoredPosition = -buttonLocalPos;
    }