public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Separator(); EditorGUILayout.BeginVertical(); EditorGUILayout.IntField("ステージ番号", StageDataPrefs.GetStageNumber()); EditorGUILayout.Vector3Field("座標", StageDataPrefs.GetCheckPointPosition()); EditorGUILayout.Vector3Field("回転", StageDataPrefs.GetCheckPointRotation().eulerAngles); if (GUILayout.Button("消去")) { StageDataPrefs.DeleteAll(); } EditorGUILayout.EndVertical(); }
public IEnumerator OnExecute() { StageDataPrefs.DeleteAll(); yield break; }