public static Formats.Animation.AnimGroup ParseAnimGroup(this SsbhParser parser) { var result = new Formats.Animation.AnimGroup(); result.Type = (Formats.Animation.AnimType)parser.ReadUInt64(); { // TODO: Extract this code to a method? long absoluteOffset = parser.ReadRelativeGetAbsoluteOffset(); long elementCount = parser.ReadInt64(); long previousPosition = parser.Position; parser.Seek(absoluteOffset); result.Nodes = new Formats.Animation.AnimNode[elementCount]; for (int i = 0; i < elementCount; i++) { result.Nodes[i] = parser.ParseAnimNode(); } parser.Seek(previousPosition); } return(result); }