public TParallaxScene(Color backgroundColor) { FSprite background = SquareMaker.Square(Futile.screen.width, Futile.screen.height); background.x = Futile.screen.halfWidth; background.y = Futile.screen.halfHeight; background.color = backgroundColor; AddChild(background); layers = new List <TParallaxLayer>(); }
void MakeBorder() { if (width < thickness * 2f || height < thickness * 2f) { FSprite square = SquareMaker.Square(width, height); square.anchorX = square.anchorY = 0.0f; square.color = color; AddChild(square); return; } FSprite left = SquareMaker.Square(thickness, height); FSprite right = SquareMaker.Square(thickness, height); FSprite bottom = SquareMaker.Square(width - thickness * 2f, thickness); FSprite top = SquareMaker.Square(width - thickness * 2f, thickness); left.anchorX = 0.0f; left.anchorY = 0.0f; right.anchorX = 1.0f; right.anchorY = 0.0f; bottom.anchorX = 0.0f; bottom.anchorY = 0.0f; top.anchorX = 0.0f; top.anchorY = 1.0f; left.x = 0.0f; left.y = 0.0f; right.x = width; right.y = 0.0f; bottom.x = thickness; bottom.y = 0.0f; top.x = thickness; top.y = height; left.color = right.color = bottom.color = top.color = color; AddChild(left); AddChild(right); AddChild(top); AddChild(bottom); }
void SetupUIElements() { goalProgressBar = SquareMaker.Square(Futile.screen.width, 20f); goalProgressBar.anchorY = 1.0f; goalProgressBar.anchorX = 1.0f; goalProgressBar.color = new Color(1.0f, 0.4f, 0.4f, 1.0f); goalProgressBar.x = Futile.screen.width; goalProgressBar.y = Futile.screen.height; everythingContainer.AddChild(goalProgressBar); start = new FLabel("SoftSugar", "start"); goal = new FLabel("SoftSugar", "goal"); start.anchorX = 0; goal.anchorX = 1f; start.color = goal.color = Color.black; start.x = 5f; start.scale = goal.scale = 0.3f; goal.x = Futile.screen.width - 5f; start.y = goal.y = Futile.screen.height - 12f; everythingContainer.AddChild(start); everythingContainer.AddChild(goal); }
public TPeopleScene(GoalType goalType) : base("") { FSprite background = SquareMaker.Square(Futile.screen.width, Futile.screen.height); background.color = Color.black; background.x = Futile.screen.halfWidth; background.y = Futile.screen.halfHeight; AddChild(background); startOverLabel = new FLabel("SoftSugar", "Any key or click\nto start completely over"); startOverLabel.x = Futile.screen.halfWidth; startOverLabel.y = Futile.screen.halfHeight; startOverLabel.alpha = 0; AddChild(startOverLabel); everythingContainer = new FContainer(); AddChild(everythingContainer); parallaxScene = new TParallaxScene(new Color(0.7f, 0.9f, 1.0f, 1.0f)); parallaxScene.foregroundVelocity = universalVelocity; parallaxScene.AddLayerWithImageName("mountains0.png", 0.15f, 0, true); parallaxScene.AddLayerWithImageName("mountains1.png", 0.3f, 0, true); parallaxScene.AddLayerWithImageName("cloud.psd", 0.2f, Futile.screen.halfHeight + 100f, false); parallaxScene.AddLayerWithImageName("ground.psd", 1.0f, 0, true); parallaxScene.StartUpdating(); everythingContainer.AddChild(parallaxScene); FSprite fog = SquareMaker.Square(Futile.screen.width, Futile.screen.height); fog.x = Futile.screen.halfWidth; fog.y = Futile.screen.halfHeight; fog.color = Color.black; fog.alpha = 0.5f; everythingContainer.AddChild(fog); this.goalType = goalType; tutorialIsDone = TMain.goalOneTutorialIsDone; if (this.goalType == GoalType.GoalOne) { goalDistance = 20000f; } else if (this.goalType == GoalType.GoalTwo) { goalDistance = 30000f; } else if (this.goalType == GoalType.GoalThree) { goalDistance = 50000f; } FSoundManager.PlayMusic("jazz"); SetupHeartTokens(); SetupUIElements(); SetupTutorial(); SetupHeartShower(); SetupFinalNote(); if (this.goalType == GoalType.GoalTwo) { FLabel label = new FLabel("SoftSugar", "\"I hope Dana's around\nhere somewhere!\""); label.x = Futile.screen.halfWidth; label.y = Futile.screen.height - 100f; everythingContainer.AddChild(label); Tween tween = new Tween(label, 0.3f, new TweenConfig() .setDelay(3.0f) .floatProp("y", Futile.screen.height + 200f) .setEaseType(EaseType.SineInOut)); Go.addTween(tween); tween.play(); } else if (this.goalType == GoalType.GoalThree) { FLabel label = new FLabel("SoftSugar", "\"Will I ever survive\nwithout her?\""); label.x = Futile.screen.halfWidth; label.y = Futile.screen.height - 100f; everythingContainer.AddChild(label); Tween tween = new Tween(label, 0.3f, new TweenConfig() .setDelay(3.0f) .floatProp("y", Futile.screen.height + 200f) .setEaseType(EaseType.SineInOut)); Go.addTween(tween); tween.play(); } whit = new TWalkingCharacter("whitHead.png"); whit.x = 130f; whit.y = 250f; everythingContainer.AddChild(whit); whit.StartWalking(); TBorderLayer borderLayer = new TBorderLayer(Futile.screen.width, Futile.screen.height, 5f, new Color(0.2f, 0.2f, 0.2f, 1.0f)); everythingContainer.AddChild(borderLayer); }