public void SetTransform(Transform t) { transform = t; transform2D.SetShape(this); spriteShape.SetTransform(t); spritePhysicsShape.SetTransform(t); colliderShape.SetTransform(t); }
public void SetTransform(Transform setTransform) { transform = setTransform; transform2D.SetShape(this); spriteShape.SetTransform(transform); spritePhysicsShape.SetTransform(transform); collider2DShape.SetTransform(transform); compositeShape.SetTransform(transform); meshShape.SetTransform(transform); skinnedMeshShape.SetTransform(transform); collider3DShape.SetTransform(transform); }
public void SetTransform(Transform t) { colliderShape.SetTransform(t); spriteShape.SetTransform(t); }