static void DrawPreviewSprite(SpriteParams.SpriteFrame frame, Sprite previewSprite, Vector2 size, Vector2 offset, bool clip = true) { float scale = size.x / frame.sprite.rect.width; Vector2 position = GetPositionParam(frame, scale, offset); // very simple clipping - would be pretty hard to do it right :/ if (clip && ((position - offset).x > size.x || (position - offset).x < 0 || (position - offset).y > size.y || (position - offset).y < 0)) { return; } Vector2 previewSize = ClingyEditorUtils.GetSpriteAspectSize(previewSprite, previewSprite.rect.size * scale) * (frame.sprite.pixelsPerUnit / previewSprite.pixelsPerUnit); Vector2 previewPivot = new Vector2(previewSprite.pivot.x, previewSprite.rect.height - previewSprite.pivot.y) * (frame.sprite.pixelsPerUnit / previewSprite.pixelsPerUnit); previewPivot *= scale; bool flipX = false; // if (frame.paramList.HasParam(ParamType.Bool)) // flipX = frame.paramList.GetParam(ParamType.Bool).boolValue; bool flipY = false; // if (frame.paramList.HasParam(ParamType.FlipY)) // flipY = frame.paramList.GetParam(ParamType.FlipY).boolValue; float angle = 0; // if (frame.paramList.HasParam(ParamType.Rotation)) // angle = frame.paramList.GetParam(ParamType.Rotation).quaternionValue.eulerAngles.z; ClingyEditorUtils.DrawTextureGUI(position - previewPivot, previewSprite, previewSize, angle, previewPivot, flipX, flipY); }
public static Vector2 GetPositionParam(SpriteParams.SpriteFrame frame, float scale, Vector2 offset) { Vector2 position = Vector2.zero; if (frame.paramList.HasParam(ParamType.Vector3, "position")) { position = frame.paramList.GetParam(ParamType.Vector3, "position").vector3Value *frame.sprite.pixelsPerUnit; } position.y = -position.y; Vector2 pivot = new Vector2(frame.sprite.pivot.x, frame.sprite.rect.height - frame.sprite.pivot.y); Vector2 handlePos = offset + (pivot + position) * scale; return(handlePos); }
void DoHandle(SpriteParams.SpriteFrame frame) { // ParamList paramList = frame.paramList; // if (!paramList.HasParam(ParamType.Vector3)) // return; // Sprite sprite = frame.sprite; // float scale = GetSpriteAspectSize(frame.sprite).x / frame.sprite.rect.width; // Vector2 position = SpriteParamsEditor.GetPositionParam(frame, scale, GetSpritePos(frame.sprite)); // int controlId = GUIUtility.GetControlID("Slider1D".GetHashCode(), FocusType.Keyboard); // GUIStyle handle = new GUIStyle("U2D.pivotDot"); // Rect handleRect = new Rect(position.x - handle.fixedWidth / 2, position.y - handle.fixedHeight / 2, // handle.fixedWidth, handle.fixedHeight); // Event current = Event.current; // switch (Event.current.GetTypeForControl(controlId)) { // case EventType.MouseDown: // if (current.button == 0 && handleRect.Contains(Event.current.mousePosition) && !current.alt) { // GUIUtility.keyboardControl = controlId; // GUIUtility.hotControl = controlId; // current.Use(); // EditorGUIUtility.SetWantsMouseJumping(1); // } // break; // case EventType.MouseUp: // if (GUIUtility.hotControl == controlId && (current.button == 0 || current.button == 2)) { // GUIUtility.hotControl = 0; // current.Use(); // EditorGUIUtility.SetWantsMouseJumping(0); // } // break; // case EventType.MouseDrag: // if (GUIUtility.hotControl == controlId) { // SetPosition(paramList, sprite, current.mousePosition); // current.Use(); // } // break; // } // if (Event.current.type != EventType.Repaint) // return; // handle.Draw(handleRect, GUIContent.none, controlId); }
public static void DrawSpriteAndPreview(SpriteParams.SpriteFrame frame, Sprite previewSprite, Vector2 size, Vector2 offset, bool clip = true) { // assuming all params are local // todo - show a warning that results may vary from the displayed preview? int sortingOffset = 0; // if (frame.paramList.HasParam(ParamType.Integer)) // sortingOffset = frame.paramList.GetParam(ParamType.Integer).intValue; if (sortingOffset >= 0) { ClingyEditorUtils.DrawTextureGUI(offset, frame.sprite, size); } if (previewSprite != null) { DrawPreviewSprite(frame, previewSprite, size, offset, clip: clip); } if (sortingOffset < 0) { ClingyEditorUtils.DrawTextureGUI(offset, frame.sprite, size); } }
// Vector2 GetAnchorPos(SerializedProperty spriteAnchorProp, Sprite sprite) { // Vector2 position = spriteAnchorProp.FindPropertyRelative("anchor.position").vector3Value // * sprite.pixelsPerUnit; // position.y = -position.y; // Vector2 pivot = new Vector2(sprite.pivot.x, sprite.rect.height - sprite.pivot.y); // Vector2 handlePos = GetSpritePos(sprite) + (pivot + position) * GetSpriteScale(sprite); // return handlePos; // } // void DrawAnchor(SerializedProperty spriteAnchorProp, Sprite sprite, Vector2 pos) { // Vector2 handlePos = GetAnchorPos(spriteAnchorProp, sprite); // int controlId = GUIUtility.GetControlID("Slider1D".GetHashCode(), FocusType.Keyboard); // GUIStyle handle = new GUIStyle("U2D.pivotDot"); // if (handlePos.x < handle.fixedWidth / 2 || handlePos.x > spriteThumbnailSize.x - handle.fixedWidth / 2 // || handlePos.y < handle.fixedHeight / 2 || handlePos.y > spriteThumbnailSize.x - handle.fixedHeight / 2) // return; // handlePos += pos; // Rect handleRect = new Rect(handlePos.x - handle.fixedWidth / 2, handlePos.y - handle.fixedHeight / 2, // handle.fixedWidth, handle.fixedHeight); // if (Event.current.type == EventType.Repaint) // handle.Draw(handleRect, GUIContent.none, controlId); // } // void CopyAnchor(SerializedProperty spriteAnchorProp) { // string s = string.Format("__ClingyAnchor|{0}|{1}|{2}|{3}|{4}|{5}|{6}|{7}|{8}|{9}", // spriteAnchorProp.FindPropertyRelative("anchor.position").vector3Value.x, // spriteAnchorProp.FindPropertyRelative("anchor.position").vector3Value.y, // spriteAnchorProp.FindPropertyRelative("anchor.position").vector3Value.z, // spriteAnchorProp.FindPropertyRelative("anchor.rotation").quaternionValue.x, // spriteAnchorProp.FindPropertyRelative("anchor.rotation").quaternionValue.y, // spriteAnchorProp.FindPropertyRelative("anchor.rotation").quaternionValue.z, // spriteAnchorProp.FindPropertyRelative("anchor.rotation").quaternionValue.w, // spriteAnchorProp.FindPropertyRelative("anchor.sortingOffset").intValue, // spriteAnchorProp.FindPropertyRelative("anchor.flipX").boolValue, // spriteAnchorProp.FindPropertyRelative("anchor.flipY").boolValue); // EditorGUIUtility.systemCopyBuffer = s; // } // void PasteAnchor(SerializedProperty spriteAnchorProp) { // if (!EditorGUIUtility.systemCopyBuffer.StartsWith("__ClingyAnchor")) // return; // string[] parts = EditorGUIUtility.systemCopyBuffer.Split('|'); // if (parts.Length != 11) // return; // Vector3 v = new Vector3(float.Parse(parts[1]), float.Parse(parts[2]), float.Parse(parts[3])); // spriteAnchorProp.FindPropertyRelative("anchor.position").vector3Value = v; // Quaternion q = new Quaternion(float.Parse(parts[4]), float.Parse(parts[5]), float.Parse(parts[6]), // float.Parse(parts[7])); // spriteAnchorProp.FindPropertyRelative("anchor.rotation").quaternionValue = q; // spriteAnchorProp.FindPropertyRelative("anchor.sortingOffset").intValue = int.Parse(parts[8]); // spriteAnchorProp.FindPropertyRelative("anchor.flipX").boolValue = bool.Parse(parts[9]); // spriteAnchorProp.FindPropertyRelative("anchor.flipY").boolValue = bool.Parse(parts[10]); // } void OnEnable() { framesRL = new ReorderableList(serializedObject, serializedObject.FindProperty("frames"), true, true, false, true); framesRL.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Sprites"); }; framesRL.elementHeightCallback = (int index) => { if (serializedObject.FindProperty("frames").arraySize == 0) { return(0); } return(60); }; framesRL.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { Vector2 thumbSize = new Vector2(rect.height - 15, rect.height - 15); SpriteParams spriteParams = (SpriteParams)target; SpriteParams.SpriteFrame frame = spriteParams.GetFrame(index); DrawSpriteAndPreview(frame, (Sprite)serializedObject.FindProperty("previewSprite").objectReferenceValue, ClingyEditorUtils.GetSpriteAspectSize(frame.sprite, thumbSize), rect.position); // DrawAnchor(framesProp, sprite, rect.position); float btnWidth = (rect.width) / 3f - thumbSize.x + 20; if (GUI.Button(new Rect(rect.x + 60, rect.y + rect.height / 2 - 11, btnWidth, 20), "Edit")) { serializedObject.FindProperty("frameToEdit").intValue = index; ShowEditor(); } // if (GUI.Button(new Rect(rect.x + 60 + btnWidth + 5, rect.y + rect.height / 2 - 11, btnWidth, 20), // "Copy")) { // // CopyAnchor(framesProp); // } // if (GUI.Button(new Rect(rect.x + 60 + btnWidth * 2 + 10, rect.y + rect.height / 2 - 11, btnWidth, 20), // "Paste")) { // // PasteAnchor(framesProp); // } }; }
void OnGUI() { if (!Selection.activeObject || !(Selection.activeObject is SpriteParams)) { Reset(); GUILayout.Label("No Clingy Sprite Params selected"); return; } SpriteParams _spriteParams = (SpriteParams)Selection.activeObject; if (spriteParams != _spriteParams || serializedObject == null) { Reset(); spriteParams = _spriteParams; serializedObject = new SerializedObject(spriteParams); } viewSize = new Vector2(position.width, position.height) * 1.5f; serializedObject.Update(); SerializedProperty framesProp = serializedObject.FindProperty("frames"); if (framesProp.arraySize == 0) { paramsRL = null; frameToEdit = -1; GUILayout.Label("Add some sprites in the inspector to get started!"); return; } int _frameToEdit = serializedObject.FindProperty("frameToEdit").intValue; if (_frameToEdit >= framesProp.arraySize) { _frameToEdit = 0; } SerializedProperty frameProp = framesProp.GetArrayElementAtIndex(_frameToEdit); if (_frameToEdit != frameToEdit || paramsRL == null) { paramsRL = ParamListEditor.CreateReorderableList(serializedObject, frameProp.FindPropertyRelative("paramList._params"), "Params"); } frameToEdit = _frameToEdit; SerializedProperty spriteProp = frameProp.FindPropertyRelative("sprite"); Sprite sprite = (Sprite)spriteProp.objectReferenceValue; if (!sprite) { return; } GUI.Box(new Rect(0, 0, position.width - 14, position.height - 14), "", new GUIStyle("preBackground")); scrollPos = GUI.BeginScrollView(new Rect(0, 0, position.width, position.height), scrollPos, new Rect(0, 0, viewSize.x, viewSize.y), true, true); SpriteParams.SpriteFrame frame = spriteParams.GetFrame(frameToEdit); SpriteParamsEditor.DrawSpriteAndPreview(frame, (Sprite)serializedObject.FindProperty("previewSprite").objectReferenceValue, GetSpriteAspectSize(frame.sprite), GetSpritePos(frame.sprite), clip: false); DoHandle(frame); GUI.EndScrollView(); DrawParamsWindow(); serializedObject.ApplyModifiedProperties(); }