Esempio n. 1
0
        public Player(Level level)
            : base(level)
        {
            animController = new GFX.AnimationController(Program.Instance.TextureManager.SpazStanding);
            animController.Start(100, GFX.AnimationLoop.Loop);

            source        = animController;
            drawingArea   = new Rectangle(0, 0, 40, 50);
            position      = new Vector2(0, 428);
            collisionArea = new Rectangle(0, 0, 40, 50);
            mask          = SpriteMask.FromTexture(this, Program.Instance.TextureManager.rabbitmask);
        }