public static Vector2 Draw4(SpriteFontX __inst, SpriteBatch sb, char[] str, Vector2 position, Vector2 maxBound, Vector2 scale, XnaColor color)
        {
            Func <Vector2, Vector2> DrawSp = (newPos) => __inst.Draw(sb, str, newPos, maxBound, scale, color);
            var config               = Resource.Config;
            var alterTextCfg         = config.AlterTextCfg;
            var alterFontCfg         = alterTextCfg.AlterFontCfg;
            var protagonistLineColor = alterFontCfg.ProtagonistLineColor;
            var antagonistLineColor  = alterFontCfg.AntagonistLineColor;

            if (TestColor(color, XnaColor.Black))
            {
                if (alterTextCfg.Enabled && alterTextCfg.UseBlackBorder)
                {
                    position.X--; position.Y--;
                    float X = position.X, Y = position.Y;
                    position = new Vector2(X - borderSize, Y - borderSize);
                    DrawSp(position);
                    position = new Vector2(X + borderSize, Y - borderSize);
                    DrawSp(position);
                    position = new Vector2(X + borderSize, Y + borderSize);
                    DrawSp(position);
                    position = new Vector2(X - borderSize, Y + borderSize);
                    DrawSp(position);
                    position = new Vector2(X, Y + borderSize);
                    DrawSp(position);
                    position = new Vector2(X, Y - borderSize);
                    DrawSp(position);
                    position = new Vector2(X - borderSize, Y);
                    DrawSp(position);
                    position = new Vector2(X + borderSize, Y);
                    return(DrawSp(position));
                }
            }
            return(DrawSp(position));
        }
Esempio n. 2
0
 /// <summary>
 /// 绘制字符数组 (不带Begin End)
 /// </summary>
 /// <param name="sb">SpriteBatch</param>
 /// <param name="sfx">字体X</param>
 /// <param name="str">字符数组</param>
 /// <param name="position">位置</param>
 /// <param name="maxBound">绘制的最大范围限定</param>
 /// <param name="scale">缩放</param>
 /// <param name="color">颜色</param>
 /// <returns>绘制到的范围</returns>
 public static Vector2 DrawStringX(this SpriteBatch sb, SpriteFontX sfx, Char[] str, Vector2 position, Vector2 maxBound, Vector2 scale, Color color)
 {
     return(sfx.Draw(sb, str, position, maxBound, scale, color));
 }
Esempio n. 3
0
 /// <summary>
 /// 绘制字符数组 (不带Begin End)
 /// </summary>
 /// <param name="sb">SpriteBatch</param>
 /// <param name="sfx">字体X</param>
 /// <param name="str">字符串</param>
 /// <param name="position">位置</param>
 /// <param name="maxBound">绘制的最大范围限定</param>
 /// <param name="scale">缩放</param>
 /// <param name="color">颜色</param>
 /// <returns>绘制到的范围</returns>
 public static Vector2 DrawStringX(this SpriteBatch sb, SpriteFontX sfx, String str, Vector2 position, Color color)
 {
     return(sfx.Draw(sb, str, position, color));
 }