public static SpriteBakerEditor ShowWindow()
    {
        SpriteBakerEditor window = EditorWindow.GetWindow <SpriteBakerEditor> ("Sprite Baker");

        window.minSize = new Vector2(288, 100);
        return(window);
    }
	public static void OpenSpriteBakerEditor()
	{
		SpriteBakerEditor.ShowWindow ();
	}