Esempio n. 1
0
        public static void GenerateSpriteAssetFile(string assetFilePath, Dictionary <string, Sprite> assets)
        {
            SpriteAssets assetFile = ScriptableObject.CreateInstance <SpriteAssets>();

            assetFile.AddAssets(assets);
            AssetDatabase.CreateAsset(assetFile, assetFilePath);
            AssetDatabase.Refresh();
        }
Esempio n. 2
0
    void Awake()
    {
        if (spriteAssets == null)
        {
            DontDestroyOnLoad(gameObject);
            spriteAssets = this;
            allCardbacks = new List<Sprite>();
            allCardbacks.Add(cardAppollo);
            allCardbacks.Add(cardAphorodite);
            allCardbacks.Add(cardArtemis);
            allCardbacks.Add(cardAthena);
            allCardbacks.Add(cardPoseidon);
            allCardbacks.Add(cardHades);

            allPlayerLeftHands = new List<Sprite>();
            allPlayerLeftHands.Add (leftHandAppollo);
            allPlayerLeftHands.Add (leftHandAphorodite);
            allPlayerLeftHands.Add (leftHandArtemis);
            allPlayerLeftHands.Add (leftHandAthena);
            allPlayerLeftHands.Add (leftHandPoseidon);
            allPlayerLeftHands.Add (leftHandHades);

            allPlayerLeftThumbs = new List<Sprite>();
            allPlayerLeftThumbs.Add (leftThumbAppollo);
            allPlayerLeftThumbs.Add (leftThumbAphorodite);
            allPlayerLeftThumbs.Add (leftThumbArtemis);
            allPlayerLeftThumbs.Add (leftThumbAthena);
            allPlayerLeftThumbs.Add (leftThumbPoseidon);
            allPlayerLeftThumbs.Add (leftThumbHades);

            allPlayerRightHands = new List<Sprite>();
            allPlayerRightHands.Add (rightHandAppollo);
            allPlayerRightHands.Add (rightHandAphorodite);
            allPlayerRightHands.Add (rightHandArtemis);
            allPlayerRightHands.Add (rightHandAthena);
            allPlayerRightHands.Add (rightHandPoseidon);
            allPlayerRightHands.Add (rightHandHades);

            allPlayerRightThumbs = new List<Sprite>();
            allPlayerRightThumbs.Add (rightThumbAppollo);
            allPlayerRightThumbs.Add (rightThumbAphorodite);
            allPlayerRightThumbs.Add (rightThumbArtemis);
            allPlayerRightThumbs.Add (rightThumbAthena);
            allPlayerRightThumbs.Add (rightThumbPoseidon);
            allPlayerRightThumbs.Add (rightThumbHades);

        }
        else if (spriteAssets != this)
        {
            Destroy(gameObject);
        }
    }