public async Task UpdateSpreadSheet(CommandContext ctx, string clanTag) { var roles = ctx.Member.Roles.ToList(); var verification = await IsVerifiedAsync(ctx, true); var clan = await GetClanFromTagOrNameAsync(ctx, clanTag); clanTag = clanTag.ToLower(); if (clan != null && verification == ErrorCode.Qualify && !string.IsNullOrEmpty(clan.details.Tag)) { var discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.Orange, "Scanning for Changes..."); DiscordMessage msg = await ctx.RespondAsync(discordEmbed); await SpreadsheetTools.Read(clan); var _ = await SpreadsheetTools.CheckForChangesAsync(clan); if (_.TotalChanges > 0) { TimeSpan t = TimeSpan.FromSeconds((_.addedUsers.Count * 5) + (_.updatedUsers.Count * 0.1) + (_.removedUsers.Count * 0.1)); discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.Yellow, "Found changes", string.Format("{0} change(s) found...", _.TotalChanges), new List <Field>() { new Field("Time Left", t.ToString(@"mm\:ss")) }); await msg.ModifyAsync(discordEmbed); await SpreadsheetTools.SelectiveUpdate(clan, _, new() { msg }, UpdateSpreadsheetProgress); discordEmbed = Core.Discord.CreateFancyMessage(clan.details.DiscordColour, "Done", string.Format("Successfully processed {0} changes.", _.TotalChanges)); await msg.ModifyAsync(discordEmbed); } else { await SpreadsheetTools.SelectiveUpdate(clan); discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.SpringGreen, "No changes found", "To update steam names, please run a bulk update."); await msg.ModifyAsync(discordEmbed); } await ThankUsage(ctx, clan, 100); } }
public async Task DisplayUsers(CommandContext ctx, string clanTag, [RemainingText] string mode) { var roles = ctx.Member.Roles.ToList(); var verification = await IsVerifiedAsync(ctx, true); var clan = await GetClanFromTagOrNameAsync(ctx, clanTag); clanTag = clanTag.ToLower(); if (clan != null && verification == ErrorCode.Qualify && !string.IsNullOrEmpty(clan.details.Tag)) { if (string.IsNullOrEmpty(mode) || mode == "spreadsheet" || mode == "sheet") { await SpreadsheetTools.Read(clan); var users = clan.members.SpreadsheetUsers.ToList(); users = users.OrderBy(t => t.SteamName).ToList(); Core.Discord.SendFancyListMessage(ctx.Channel, clan, users, "Users on spreadsheet for " + clan.details.Name + ":"); await ThankUsage(ctx, clan, 100); } else if (mode == "saved data" || mode == "saved" || mode == "file") { List <SpreadsheetTools.User> users = clan.members.BungieUsers; users = users.OrderBy(t => t.SteamName).ToList(); Core.Discord.SendFancyListMessage(ctx.Channel, clan, users, "Users for " + clan.details.Name + ":"); await ThankUsage(ctx, clan, 100); } else { var discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.IndianRed, "Sorry!", "Additional arguments required. eithe use:\ndisplayusers sheet or displayusers saved"); await ctx.RespondAsync(discordEmbed); } } }
public static async Task Read(Clan clan) { await SpreadsheetTools.Read(clan); }