Esempio n. 1
0
        public async Task UpdateSpreadSheet(CommandContext ctx, string clanTag)
        {
            var roles        = ctx.Member.Roles.ToList();
            var verification = await IsVerifiedAsync(ctx, true);

            var clan = await GetClanFromTagOrNameAsync(ctx, clanTag);

            clanTag = clanTag.ToLower();

            if (clan != null && verification == ErrorCode.Qualify && !string.IsNullOrEmpty(clan.details.Tag))
            {
                var            discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.Orange, "Scanning for Changes...");
                DiscordMessage msg          = await ctx.RespondAsync(discordEmbed);

                await SpreadsheetTools.Read(clan);

                var _ = await SpreadsheetTools.CheckForChangesAsync(clan);

                if (_.TotalChanges > 0)
                {
                    TimeSpan t = TimeSpan.FromSeconds((_.addedUsers.Count * 5) + (_.updatedUsers.Count * 0.1) + (_.removedUsers.Count * 0.1));
                    discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.Yellow, "Found changes", string.Format("{0} change(s) found...", _.TotalChanges), new List <Field>()
                    {
                        new Field("Time Left", t.ToString(@"mm\:ss"))
                    });
                    await msg.ModifyAsync(discordEmbed);

                    await SpreadsheetTools.SelectiveUpdate(clan, _, new() { msg }, UpdateSpreadsheetProgress);

                    discordEmbed = Core.Discord.CreateFancyMessage(clan.details.DiscordColour, "Done", string.Format("Successfully processed {0} changes.", _.TotalChanges));
                    await msg.ModifyAsync(discordEmbed);
                }
                else
                {
                    await SpreadsheetTools.SelectiveUpdate(clan);

                    discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.SpringGreen, "No changes found", "To update steam names, please run a bulk update.");
                    await msg.ModifyAsync(discordEmbed);
                }
                await ThankUsage(ctx, clan, 100);
            }
        }
Esempio n. 2
0
        public async Task DisplayUsers(CommandContext ctx, string clanTag, [RemainingText] string mode)
        {
            var roles        = ctx.Member.Roles.ToList();
            var verification = await IsVerifiedAsync(ctx, true);

            var clan = await GetClanFromTagOrNameAsync(ctx, clanTag);

            clanTag = clanTag.ToLower();

            if (clan != null && verification == ErrorCode.Qualify && !string.IsNullOrEmpty(clan.details.Tag))
            {
                if (string.IsNullOrEmpty(mode) || mode == "spreadsheet" || mode == "sheet")
                {
                    await SpreadsheetTools.Read(clan);

                    var users = clan.members.SpreadsheetUsers.ToList();
                    users = users.OrderBy(t => t.SteamName).ToList();

                    Core.Discord.SendFancyListMessage(ctx.Channel, clan, users, "Users on spreadsheet for " + clan.details.Name + ":");

                    await ThankUsage(ctx, clan, 100);
                }
                else if (mode == "saved data" || mode == "saved" || mode == "file")
                {
                    List <SpreadsheetTools.User> users = clan.members.BungieUsers;
                    users = users.OrderBy(t => t.SteamName).ToList();

                    Core.Discord.SendFancyListMessage(ctx.Channel, clan, users, "Users for " + clan.details.Name + ":");

                    await ThankUsage(ctx, clan, 100);
                }
                else
                {
                    var discordEmbed = Core.Discord.CreateFancyMessage(DiscordColor.IndianRed, "Sorry!", "Additional arguments required. eithe use:\ndisplayusers sheet or displayusers saved");
                    await ctx.RespondAsync(discordEmbed);
                }
            }
        }
Esempio n. 3
0
 public static async Task Read(Clan clan)
 {
     await SpreadsheetTools.Read(clan);
 }